Showing posts with label gerard jones. Show all posts
Showing posts with label gerard jones. Show all posts

Wednesday, December 28, 2016

Green Lantern (vol.3) #3 (1990)


Green Lantern (vol.3) #3 (August, 1990)
"Sound and Fury"
Writer - Gerard Jones
Penciller - Pat Broderick
Inker - Bruce Patterson
Letterer - Albert DeGuzman
Colorist - Anthony Tollin
Assistant Editor - Kevin Dooley
Editor - Andy Helfer
Cover Price: $1.00

You just know it's gonna be a great issue when the cover shows Guy Gardner getting socked in the mush.

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We open with Hal Jordan waxing philosophical about life on the road.  He is currently on some sort of quest of self-discovery... to see just how much of "Hal" is him, and how much is the ring.  He is attempting to hitchhike five miles outside of a town called Kudzu, when his inner monologue is interrupted by a befuddled Guy Gardner.  He can't wrap his mind around how Hal would not use his ring to fly to his destination... he really doesn't get it.  They share some of their "playful" back and forth before Guy shows Hal how to catch a ride... he hikes up his pant-leg, and lets a passing pick-up truck slam into him!  Well, that's one way...


Later in a diner in the heart of Kudzu, Hal and Guy continue their conversation.  Hal accuses Guy of not being able to accept that he is trying to make his way without using the ring.  Guy appears to take this rather personally... and the discussion escalates pretty quickly.  He tells Hal he could take him down without using the ring... which is apparently music to Hal's ears.

 

The duo leave their rings under the... ahem, watchful eye of a waitress, who later just refers to them as a "couple crackers"... and take it outside.  This being a small... kinda backwater town, this is the best entertainment they'd seen in a long while, and so a crowd gathers to watch the event.  Hal lands the first punch, bloodying Guy's mouth... Gardner kicks Jordan in the gut and follows up with a right hand to the jaw.  As the fight rages, a pair of Kudzu-ians decide they'd seen enough fightin' today and head back into the diner... more on them in a bit.


The fisticuffs turns to grappling with Hal getting the better of Guy.  He drops him on his belly and cinches in a hammerlock... threatening to break Guy's arm if he ever tries to butt in on Hal's pseudo-vision quest again.  Just then, they are introduced to the Kudzu Sheriff... who offers them a... ahem, place to spend the night.


And so, Hal and Guy are hauled off to the slammer... where they share a cell.  Hmm, maybe Kudzu only has the one... but, you'd almost figure that you'd try and separate the pair of dudes you just arrested for fighting.  Anyhoo... here is where Hal and Guy really get to the meat of their issue... this scene is a personal favorite.  Guy is taking Hal's "walk across America" as a personal slight against him.  He sees Hal being his own man, as an indictment on his own inability to do the same.  He asks what he is without powers... and instantly answers himself with "just another jerk".  Hal looks at Guy... and tells him he's been at this far longer than he has... he lifts his right fist to punctuate his thought with a look at his... uh-oh... they never got their rings back!


The fellas both spring to their feet and try to get the Sheriff to let them out.  They kind of beat around the bush as to why they need their rings... though, c'mon Guy is wearing his Green Lantern togs... Sadly though, it's all for naught... the Sheriff calls the diner to check on the jewelry, and we learn that the pair of rings have gone missing!


We shift scenes to Oa where the mad-Guardian, the Old-Timer has John Stewart held in something of a stasis.  This was during the time when the Guardians and the Zamorans all left Oa to procreate... or something... leaving the Old-Timer (Appa Ali Apsa) all by his lonesome... where he's become quite mad.  This is the start of the upcoming Mosaic storyline... and it's pretty great.  Apsa decides to take cities from different planets and make a patchwork civilization on Oa to assuage his loneliness.  He starts with a city on the planet Maltus.


Back in Kudzu we learn the whereabouts of the Lanterns' rings... it was those two fight-watchin' boobs from earlier.  They're using their newfound super powers to construct such things as a chainsaw, a six-pack of beer, and a giant raccoon.  Pretty inspired, no?  Anyhoo... they head into town and decide to rob a liquor store.  The Sheriff arrives on the scene, but dem boys first crush his cruiser then literally swat him away... with a fly swatter...


The Sheriff runs like a fool into the Police Station, where Hal and Guy overhear his plight.  Hal sighs and tells the cop that he can put a stop to the emerald rampage if they are set free... and so, they are.  They run into Billy and Jeff (dem boys) straight away... and are immediately locked into will-power combat.  By focusing really hard, Hal is able to interfere with their ring constructs long enough to sock these geeks but good.


We wrap up later on with Hal and Guy walking on the highway outside of town.  Guy still doesn't quite understand Hal's "mission" but appears to be more accepting of it... or at least accepting that Hal feels it's something he needs to do.  Guy begrudgingly admits that Hal is the greatest of all the Green Lanterns as Hal continues on his path to wherever the road takes him.


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Amazing issue... if you're a Lantern-fan that thought this franchise was boring until Geoff Johns came along, this is a run that I'd encourage you to check out.

Hal Jordan was not "my" Green Lantern... well, not really anyway.  I knew him, of course... but I kind of grew up with Kyle.  I'd always heard (or read) that Hal was kind of stodgy and dull... which dissuaded me from seeking out many issues prior to #46 which tied in with the Reign of the Supermen... and kinda did the whole vaporizing Coast City thing.  Probably about... yeesh, 15 years ago, I came across a run of early Volume 3 issues... and so, I checked them out.  It was with this issue that I started to get Hal... what's more, I started to get Guy as well.  Before this, he was just the douche with the bad haircut on the Justice League.

Speaking of the bad haircut... that's really my only complaint/observation about the art... Guy really is in full-on mushroom-cap mode here... it looks horrifying (though, of course... it's supposed to)!  Otherwise, the art here is fantastic.  The grizzled five-o'clock (more like eight-o'clock) shadow on Hal, to the yokels... to the Apsa and John scene on Oa... everything looks amazing.  Broderick is such an amazing artist, it's always a treat to come across a book he's worked on.

Back to the story... Guy actually voicing his feelings of... I dunno, jealousy?  Inadequacy?  Whatever it was... was so great to see, especially as he tends to keep that side hidden.  It makes sense for him to try and make Hal's "journey" all about him.  He overcompensates for his insecurities with his pompous and off-putting ego.  So, of course Hal is walking across the country as a personal slight against Guy's value as a human being, right?  It's this kind of depth and character exploration that makes these issues such a blast to revisit.  Such amazing stuff here.

I gotta say, I laughed a bit seeing Hal salivating at the thought of getting Gardner in a fair fight.  You can tell he'd been chomping at the bit for an opportunity to whoop Guy's behind for years by this point.  I also can kind of appreciate Hal's tired "I'm getting to old for this" face.  If I'm remembering right, this story takes place some 15 years after Emerald Dawn... likely putting Hal somewhere in his forties.  He's seen some stuff, and we can see that he has become fairly road-worn.

I was listening to a podcast with a fella named Thomas Deja... he compared this point in Green Lantern with a New York City Police Officer winding down toward retirement.  Hal's been at it for years, and it's about time for him to consider "what comes next".  Just as the aging police officer must as he approaches that magical "year twenty".  I really like this theory, and I think he's pretty much on the money with his idea.

Now, to be fair... if I set my biases toward this issue/era aside... I can say that this is not a perfect issue by any means.  I'm talking about "dem boys" ability to wield the rings... first, I didn't know that it was just as simple as slipping on the ring, and suddenly you're as powerful as Green Lantern... I thought the ring had to choose its bearer... and second, how did they get so good so quickly?  I mean, you'd figure they'd just be spooing out green globs, however, here they are chopping down trees and constructing wildlife... pretty weird... but, as I'm wont to say, I'll allow it.

Definitely recommended... fans of Green Lantern new and old should acquaint themselves with the Gerard Jones run with Hal and the gang.  Available digitally for your convenience.

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Friday, December 16, 2016

Green Lantern (vol.3) #36 (1993)


Green Lantern (vol.3) #36 (February, 1993)
"The Ghost of Christmas Light"
Writer - Gerard Jones with Joe Filice
Penciller - Gene Ha
Inker - Romeo Tanghal
Letterer - Albert DeGuzman
Colorist - Anthony Tollin
Assistant Editor - Eddie Berganza
Editor - Kevin Dooley

When I picked this issue for today's discussion I really had no idea that it picks up with Hal's day immediately following the Superman (vol.2) #76 we talked about yesterday.  Let's check in with Hal and see how he spends Christmas Eve...

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It's Christmas Eve and we open with Hal and his on-again off-again, Carol Ferris passing the Northern Lights as they begin their descent.  This was a time in which Hal tried running his own air-cab company.  Carol is tagging along on Hal's family Christmas, because he didn't want her to be alone.  In the Northern Lights we see the familiar visage of our old friend Dr. Light... the male one... who did some really lousy stuff to Sue Dibney.


They land and are immediately met by Hal's brother's family.  The kids are excited to have Uncle Hal take them up for barrel rolls, and Jim Jordan mocks Hal's gray temples... remember those?  Jim's wife, the nosey Sue catches up with Carol, and mistakenly refers to her as Hal's girlfriend.  Carol is quick to correct her, as she's decided they're gonna keep it casual for the time being.


What follows is a fairly uncomfortable car ride through town... well, at least for "Aunt" Carol, who is getting the third-degree from Sue.  Sue's "thing" during the Silver Age was that she was, well... a pain in the ass.  It's nice seeing this carried on into the Chromium Age.


They arrive at the third Jordan brother Jack's house.  Inside Uncles Jeremiah and Titus Jordan are debating the merits of crime-fighters.  I really like this... I think many of us know which relatives are going to try and bend our ear for some political clap trap during a family get together... this scene was well done.  I really like that everyone outside of the immediate debate are vacating the area so they don't wind up involved.  Of particular note, they are discussing the recent death of Superman.  Hal is interested to hear how people outside of his normal "social circle" have taken the news, and seems perplexed that it has somehow become a political issue.  C'mon Hal... everything ultimately becomes a political issue.


Uncle Titus (or maybe Jeremiah) calls over to Hal and tells him to be careful... that Green Lantern character is back, and is hanging about in Hal's hometown.  C'mon Unc'... a Green Lantern... with graying temples... in the same city as your nephew... with graying temples... Anyhoo, Sue and Carol are still talking, discussing Sue's belief that her husband Jim is (or was) Green Lantern.  Carol is about to spill the beans about Hal... but luckily he stops her.  I mean, really Carol... what's your problem?  Just giving out a man's secret identity like that.  Not cool.


After a contentious squabble, Hal is pulled away.  Ya see, it's his turn to play Santa Claus!  He does some fancy verbal footwork, and convinces his brother to don the beard and bells while he takes care of the camcordering.  All throughout the issue we've seen Dr. Light's ugly mug showing up in various light sources... here, perhaps the funniest of all, his face appears superimposed over the angel atop the Christmas Tree!


We check in with Dr. Light, wherever the hell he is... we learn that he had died in an issue of Suicide Squad... and has been transformed into, whatever the hell he currently is... kind of a being of light itself... but still with a physical form.  He was attracted to the Jordan house due to Hal's green light.


Back with the fam, Hal and Carol argue again... Carol is stressed out by all the pressure on her to... I dunno, grow up... having people dependent on her, people wanting her to make babies, it's all just too much for the former Star Sapphire.  Hal kind of humors her until he hears his brother, Santa Claus enter the living room.  He leaves Carol on the porch to start filming.


Inside, the kids are going wild for Santa... and it looks like, for a brief moment, Carol might just be enjoying herself.  Hal is doing his best Ansel Adams-with-a-camcorder, when suddenly... the Christmas tree attacks!  Well, the string of lights on the Christmas tree, that is...


Suddenly, and as if by magic... Green Lantern is on the scene.  Curiously, Hal has gone missing... c'mon Jeremiah (or Titus) notice things!  One of Hal's nephews goes to pull the plug... but gets friggin' shot by a laser for his troubles.  This causes Sue to go into a blind rage as she starts beating up the Christmas lights... it's really quite a scene.  With the distraction in place, Hal is able to fire off a shot to sever the power cord.


Crisis averted?  Nah, not yet... Dr. Light is now in the real world.  He blasts Hal with a yellow blast of energy... then just takes Lantern to pummel-town.  He is able to split into a number of Dr. Lights... and each one has two fists with which he can punch Hal up real good.


Hal tries to reason with the baddie... asks why he's here.  Light tells him he's there for his green light... and so, Hal's all "okay"... and lets him look into the power battery... which either explodes or sucks the poor fool in... the art isn't clear.


With the coast clear, Hal helps Jim outside with the rest of the family.  Jim, brain surgeon that he is, ponders if perhaps he is unconsciously Green Lantern... oi.


After making sure everybody is okay, we rejoin Hal and Carol as they talk in private... the issue draws to an end with Carol... get this... proposing marriage.  Ruh roh.


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I've often seen this era of Green Lantern written off as "skippable" or of no consequence... and while there is certainly an argument for that, that shouldn't be the blanket statement for the latter Gerard Jones era.  This issue right here was some pretty good stuff.

The Dr. Light stuff I could take or leave, but I really enjoyed visiting with the Jordan clan.  Weird seeing Silver Age concepts like Hal's nosey sister-in-law thinking her husband is Green Lantern popping up... that stuff was silly way back when, but somehow it fits in and doesn't seem too terribly out of place here in the moody 90's.

Speaking of moody... the art was kind of ehhh.  This Gene Ha isn't quite the Top 10 Gene Ha yet, but his work is perfectly serviceable here.  Not spectacular... and certainly not helped by the muddy coloring, but didn't really hurt the overall package.

Quite the change of heart for ol Carol here, no?  I guess nobody is immune to being overcome by the Christmas spirit.  During this time, she is still recovering from having the Star Sapphire persona "permanently" removed from her psyche... just another step by DC in endowing a measure of progression unto their characters.  We also see Hal getting some "old" jokes here too.  Silly Jordans, don't you know he's not old... just possessed by a giant yellow fear bug!

Overall, a decent enough issue with enough Christmas in it to be enjoyable.  A nice slice of life piece... with enough superheroics to keep the action fans pleased.  Won't rock your socks but it's worth checking out.

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On the fourth day of Christmas on Infinite Earths, I gave to you... Green Lantern (vol.3) #36Superman (vol. 2) #76JSA #55, and a Batman and the Outsiders #19 Review

Sunday, June 5, 2016

Green Lantern: Emerald Dawn II #6 (1991)


Green Lantern: Emerald Dawn II #6 (September, 1991)
"90 Days, Part VI: The Power and the Glory"
Plot & Layouts - Keith Giffen
Just the Words - Gerard Jones
Pencils - M.D. Bright
Inks - Romeo Tanghal
Letters - Albert De Guzman
Colors - Anthony Tollin
Associate Editor - Kevin Dooley
Editor - Andy Helfer
Cover Price: $1.00

The Sinestro-Shattering Conclusion!

To catch up, gherehereherehere, and here!

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Picking up right where we left off, the Fists of the Guardians have arrived on Earth and have declared Sinestro (and Hal) derelict of their Lantern duties... and under arrest!  Sinestro immediately and vehemently justifies his actions, before and after the revolt on Korugar.  All the while, Hal tries playing it cool, and Guy hasn't the foggiest idea what's going on.  During the verbal spar, the rioting inmates burst on the scene.  In the midst of the distraction, Sinestro decides that perhaps discretion is the better part of valor and flees the facility!



The Fists are quick to give chase, unfortunately leaving Hal and Guy to the mercy of some stick-wielding convicts.  Sinestro is tracked across the barren landscape, and finds himself colliding with a sort of mill... a mill that just happens to be full of a yellow powder, which renders him powerless.  This caught me completely off guard, because A. I completely forgot about the yellow impurity, and B. I so often associate Sinestro with the color yellow.  In this state, Sin's easy pickin's for the Fists.



Back in the clink, Hal realizes the jig is up... he's got no choice but to Lantern-up and leap into action.  The uprising is almost embarrassingly short-lived as Hal easily scoops up the goofs, and safety deposits them back into their own cells.



With the crisis averted, the Warden enters the scene.  A guard tips him off that Green Lantern appears to be perhaps a bit too familiar with the prison environment... to which, the Warden immediately orders an inmate head-count.  Hal takes this as his cue to return to his own cell, and manages to make it back in the nick of time.



With everything back in place, Hal slumps onto his bunk and lets out a well-earned exhale... just in time to be summoned (by summoned, I mean nyoinked off planet) by the ever-ehhh Guardians of the Universe.



Hal has been called to serve as a character witness for Sinestro, who is currently on trial for overstepping his bounds as a Green Lantern.  Tomar-Re is acting for the persecution and Sinestro is representing himself (he mustn't be familiar with the axiom of he who represents himself has a fool for a client).



When questioned, Hal admits that Sinestro is perhaps a bit too much of a stickler for "order", and makes mention of the seeming worship the Korugarians showed Sinestro.  The Guardians ask if the worship appeared forced or demanded from Sinestro... Hal stammers a bit, and sheepishly answers in the affirmative. 



The next witness called is Katma-Tui, who upon teleportation heaves her guts all over the courtroom floor.  Once she regains her composure, she spills the beans on Sinestro's tyrannical rule.  Tomar hands the witness over to Sinestro for cross examination.  With a resigned smirk, Sinestro states he has no questions...



The Guardians of the Universe do their confab and come to the conclusion that Sinestro is... guilty (as sin?).  His punishment?  Banishment to the Anti-Matter Universe of Qward.  Sinestro is, as one would imagine, not terribly pleased at this finding.  He falls back into his rants about chaos and flips off the Guardians before fading out of existence.


Hey, up yours pal!
The Guardians adjourn the court, and offer Katma-Tui the title of Green Lantern of Sector 1417.  She puts up a bit of a fight, but ultimately decides to take on the responsibility.



Weeks go by, and we arrive at the 90th (and final) day of Hal Jordan's incarceration.  Guy Gardner, case worker for hire is present, and helps facilitate Hal's release.  He reads over a note left for him from Gentleman Will, and greets the day for the first time in awhile as a free man.



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Well, that was Emerald Dawn II.

It's been called a sin, it's been ignored... hell, it's been written out of continuity... What it is, is good fun comics.

This issue was a great capper to the series, and a wonderful examination of several key Green Lantern cast members.  Hal is heroic and confident when face with a threat, yet is nervous when it comes to being questioned.  We can see that he feels torn.  There's a certain loyalty to his trainer (and perhaps, sorta-kinda friend at this point?) Sinestro, and the Guardians of the Universe.  There is a brief scene where he confides in Kilowog that is quite telling.

The flawless (on the surface) Sinestro has that facade slip away here.  While we, the readers see that he's been "losing it" throughout the series, it is during his arrest and trial that it becomes clear to those around him.  He is humbled in several ways... first, he falls victim to his rings yellow impurity... then, when called on the carpet for his actions and rule... he slumps his shoulders and accepts defeat.  He is hit with a punishment most severe, which gives a measure of justification for Sinestro's future disdain for the Green Lantern Corps.

I suppose if I were to nitpick, I'd have to say that I wish there was a bit more Guy Gardner in this issue, perhaps even having him somehow winding up in the suit.  I gotta wonder if there was an Emerald Dawn III waiting in the wings.  I also would have liked to see more of a physical battle between the Lanterns and the Fists.  We've been teased with the Fists for the past three issues, and when they arrive, they don't even use their namesakes.

Overall, Emerald Dawn II was an enjoyable read and definitely worth your time.  Keeping in mind that this story is somewhere deep in that nebulous miasma of DC continuity, this can still be great fun.

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