Justice League #5 (September, 1987)
"Gray Life Gray Dreams"
Plot & Breakdowns - Keith Giffen
Script - J.M. DeMatteis
Pencils - Kevin Maguire
Inks - Al Gordon
Letters - Bob Lappan
Colors - Gene D'Angelo
Edits - Andy Helfer
Cover Price: $0.75
Hey, hey, ho, ho... today marks our FIFTEEN-HUNDREDTH DAILY DISCUSSION here at Chris is on Infinite Earths! To celebrate, I'm going to be covering an issue that will hopefully allow me to cast a wide net and share this milestone with as many interested folks as possible.
I wanna give y'all a peek behind the curtain. I've said it time and again (though, I do try to curb my frustrations best I can), that blogging can be an incredibly lonely endeavor. Terms like "shouting into the void" come to mind. Heck, I've even recently started a podcast series called "Blogging into the Void" that's available in the Chris and Reggie Archives if you're interested in checking it out.
The reason we're looking at Justice League #5 in particular today is... well, kinda silly. It's kind of an "inside joke" shared among some comics content creators. Ya see, anytime any of us get a bit discouraged regarding our engagement (which certainly happens from time to time... and, there's nothing wrong with that), someone will pipe in with "Hey, you can be the tenth person today to post that scene... and you'll get loads of free likes!".
Now, "that scene", if you haven't already figured it out, concerns Batman, Guy Gardner, and a single punch... err, I mean hashtag-OnePunch. If you're more of a Marvel content creator, that "cheap heat tweet" usually accompanies an image of Spider-Man cradling Gwen Stacy's dead body. Hope you're takin' notes, these are very good leads if you're in the biz of internet karma farmin'!
Unfortunately for me, I'm not in that biz... though, I'd probably be far more satisfied with the "reach" of my work if I were! If you've been a reader of this humble blog for any amount of time, you'll know that, for the most part, I'm a little bit more "off the beaten path" here. Basically, I write the sort of blog that I'd like to read. Weird stuff, novel stuff, stuff that isn't "makin' the rounds" on social media morning, noon, and night. Nothin' against the popular stuff, but... I feel like there are so many books and scenes that get more than enough in the way of online advocacy.
Now I say all of that, so that I might say this. I hope the folks who've stuck with me have enjoyed these looks at the, for the most part, lesser-discussed books and stories from DC Comics (and DC-adjacent) publishing history. After today's brush with hopeful social-media-friendliness, we'll be returning to the normal silliness we usually attend to here. Still got a lot cooking, including, but not limited to:
- New Talent Showdays
- A chapter-by-chapter look at New Talent Showcase (1984)
- Action-Plus
- A look at some of the unsung and forgotten pieces of DC Comics history... the back-ups!
- DC Near-Misses
- Checking out story and character pitches that DC Comics passed on, while considering some various "what if...?" situations
- Bizarro Breaks
- Short bursts from the Bizarro World collection
- and of course, Wasteland Chapters
- A chapter-by-chapter look at John Ostrander & Del Close's horror/satire anthology, Wasteland (1988)
And, of course, there are the Archives... which, at this point is fifteen-hundred pieces deep! If you have a free afternoon or two, and wanna read an idiot's hot-take on comic books... please feel free to dig in!
I'll save the thank yous and gushing for the end of the post... but, it's probably about time to get into our spoilery-synopsis. Now, if you're only here to see "that scene"... well, uh, it's coming... but, I hope you decide to come back and see me some day!
--
We open in Stone Ridge, Vermont... and oh my goodness, is the lettering tiny! I hope it doesn't stay this way throughout the issue. Anyhoo, it's here that the Gray Man is stealing "dream energy". Ya see, he's supposed to siphon the stuff from the deceased, however, he's decided to just start nyoinking it from whoever. This draws the attention of... Dr. Fate!
We shift scenes to the set of Jack Ryder's Hot Seat. Here, Jack is really trying to spin the narrative that the Justice League can't be trusted... and really, just need to be stopped.
After the show wraps up, some Joe Piscopo-looking dude pulls Jack aside to fill him in on some League-related info. It's, well, the stuff we just read about going down in Stone Ridge... folks have reported seeing League Member, Dr. Fate on the scene. Ryder offers the mullethead a c-note to keep this between them, then arranges to head on up with a camera man.

Back in Vermont, we're now at an old Rialto Theater... where Dr. Fate and the Gray Man are facing off. It's here the Gray Man gives us the quick and dirty on his situation. We learn that wayyy back in the long ago, he was a Sorcerer whose magic revealed to him the Lords of Order. For his "hubris" in doing so, he was punished... and made something of a lapdog for them. Collecting all that "dream energy", he's even given the ability to create doppelgangers of himself as a means of expediting the task. What's the deal with DC characters trying to look "too deep" into something and getting their comeuppance. Gray Man should start up a support group with Pariah and Krona.

Anyhoo, that was a long time ago... and by this point he tires of the Lords of Order and doing their bidding, and so he's decided that he's going to do whatever he can to become more powerful than the big guys themselves. He's going to use the siphoned Dream Energy (or, Manna) for himself (now, as mentioned, from the living... as in everyone on the planet) and break free of their control... or something along those lines.
We now shift scenes to... Justice League Headquarters. Uh-oh, it's that scene. Guy Gardner is in Batman's face... demanding that he be made Team Leader. Batman nonchalantly just stands there, and remarks that he'd sooner hand over control to Captain Marvel. Wow, low blow Bats...
Gardner's just about had it... and decides it's going to have to come to blows between he and the Bat. He yanks off his ring, to do this thing "mano y mano" and pushes toward Batman. Just then, Captain Marvel steps in and attempts to remind Batman that, as leader, he should do whatever he can to set an example for the rest of the team. Batman brushes him off, and more or less tells him that "adults are talking".
Then, Guy reels back...
And, well... hashtag-OnePunch. Batman kayos Gardner with a single right hand. Guy hits the ground, presumably, like a ton of bricks, as the rest of the League looks on.
J'onn and Dinah enter the room to see what's happ'nin', and get the skinny on the scene. The team, overall, is like really happy that Batman knocked Guy on his butt. Which, I guess I understand.
From here, we move into the Monitor Room, where Oberon informs Batman that the computer screen has a message for him. Batman immediately assumes this is nothing more than a dumb prank (and snaps at poor Obie), but comes around to the idea pretty quick when he realizes it's Dr. Fate attempting to communicate with the team. Fate reveals that he's out of power, and stuck in Stone Ridge... where there's some bad hoo-doo goin' down with the Gray Man.
J'onn runs a projection on how long it might take for this Gray Man to take over the world... and, get this, it'll be done in Fifty-Two Hours! Fifty-Two? Man, that fetishized number just pops up everywhere, don't it?
Batman commands Blue Beetle to ready The Bug, and sends Captain Marvel ahead to check out the scene... but tells him not to engage if he can avoid it. Billy claps back with some passive-aggressiveness, and takes to the air. As he approaches Vermont, he worries that he might've made Batman mad. Dude, Batman's a colossal a-hole here, don't go worrying about that.
Arriving in Vermont, Cap finds Jack Ryder's Hot Seat Van. Outside it, lays (I'm going to assume) Jack's cameraman. He begs Marvel for help, and insists that the world's gone plum-loco.
Some time later, the rest of the League arrives in The Bug. J'onn feels a strange presence which prompts him to wanna explore some nearby woods. Deep within the trees, the team stumbles upon... The Creeper!
Creeper cackles that Captain Marvel headed into the town proper... and suggests that wasn't the wisest move. Ya see, it seems ya gotta have the right mind-set to fully, uh, appreciate Stone Ridge, Vermont.
We wrap up, finally getting a good look at the town... and well, it's a weird and wacky-looking place indeed!
--
I hate this issue. No, that's not true at all. I hate that scene. No, no... that's not true either. I hate that "that scene" has become something of a short-hand as a way to describe this era of the League, because I feel to do so... sells short so much of what made this era spectacular! I might just be projecting a bit... or maybe I'm just burned out on the oversharification of "that scene", but I feel there is so much more to this League than "hashtag-OnePunch". Depth, tragedy, awesome characterization... it's really a very special run. The likes of which we'll probably never see again.
Keith Giffen himself apparently has similar feelings regarding the scene! In a piece written for CBR on November 20, 2008, he would write the following:
 |
Amen |
Oh, and while I'm here kvetching about over-simplification, there's more to Angel Love than hashtag-COCAINE?!!... believe it, or not.
Now, there's certainly an argument to be made that that scene between Batman and Gardner is indicative of the dysfunction of this new-League... and, as a piece of a whole, it works marvelously to illustrate that. These are a couple of hard-headed heroes who both see themselves as the "alpha". It's when we remove the context... and look at this scene as nothing more than a hashtaggable "funny, ha ha" that I feel it loses its "oomph".
What's more... in revisiting this issue, and that scene in particular. I dunno, I kinda find myself sympathizing more with Guy than cheering on Batman! Now, hear me out. Guy Gardner is a prick. That much is for sure. But, he's just a brash, loudmouth sort of prick. Someone you should be able to dismiss, or tune-out if not flat-out ignore. Batman, on the other hand, comes across as a completely unlikable a-hole here. He's cutting down members of the team, snipping at his peers... acting aloof and "above" everyone else. I think he might be the team's problem here... not Guy!
As Team Leader, Batman comes across as dismissive and, almost abusive to those under him. Really, I don't know how anyone can like this character, the way he's written. We're not getting much in the way of "reluctant leader" here... it feels more, I dunno, hateful than that. Really not a good look, in my opinion. I get that Batman's on a whole nother level than most/all of this team, but... I dunno, I don't like him "knowing it", ya dig?
Let's talk a bit about the story... because, believe it or not, Justice League #5 isn't a two-page long "one-punch" pamphlet! The Gray Man/Dr. Fate/LordzzzzZZZZzzz of Order bit? Eh. If you've been reading this blog for any amount of time, you'll know that Superman and I share a weakness... mermaids magic. It just bores me to tears, and this instance was sadly no different. Couldn't care less about the Doc or the Lords, regardless of who's writing the story. These bits, though relatively brief, were kind of a slog for me.
Overall... despite my whining and whinging, this was fine issue. Despite my being overly burnt out on hashtag-OnePunch, I still dig the non-Batman team interactions and dialogue. It's just weird to me that, now when I read it... I'm actually pulling for Guy to knock Bruce on his butt! Is this a sign that I'm growing up? Or am I just a jerk now? Don't answer that.
With all that said... I want to a) apologize if anything I said today sounded, I dunno, bitter/jaded/cynical... that really wasn't my intent. It's all in fun. And, b) I absolutely want to thank anyone and everyone who's stopped by at any point over the course of the past one-thousand five-hundred consecutive days in which this humble blog has been "a thing" that I do.
As mentioned in the pre-ramble, blogging can be a very solitary experience... and, honestly, without the occasional "attaboy" I get, I'd almost certainly have stopped doing this ages ago. It means the world to me anytime I get a new comment here, or even anytime somebody bothers to click the little heart-icon under one of my tweets. It's the engagement that really makes my day... and makes doing this worthwhile... even if what I do here isn't always the most engaging.
As always, I'm hesitant to name-names, or do any "personalized shout outs"... because I hate to accidentally leave anybody out. As a dude who is usually "left out" of the circle, I know how that might leave you feeling. Just rest assured, if you've ever visited... commented... and/or shared my stuff, you have my sincerest appreciation. This little blog ain't much... but, it's home, and I thank you all for being a part of it.
--
Letters Page:
--
Interesting Ads:
1500
Doctor Fate #1 (July, 1987)
"Cycles"
Writer - J.M. DeMatteis
Illustrator - Keith Giffen
Inks - Dave Hunt
Letters - Agustin Mas
Colors - Anthony Tollin
Editor - Denny O'Neil
Cover Price: $1.50
Here's one of those books that I'm going to constantly second-guess myself over. Ya see... look at the cover. The title of the book is "Dr. Fate", as in Dee-Arr (period) Fate. Ya dig?
Inside in the indicia, however, the book is listed as Doctor Fate... as in Dee-Oh-See-Tee-Oh-Arr Fate. So the big question is... how in the hell do I list it?! I've waffled back 'n forth, even as I'm writing this piece... and, finally settled on... Doc... no, make that Dr.... er, maybe not... dammit.
Okay, screw it... this one's gonna be "Doctor Fate"... which I'm sure is going to wind up being the wrong-er of the two.
--
We open with Dr. Fate prowling through a snow-covered street... hot on the heels of Typhon, Lord of Chaos. He calls out for the beast to show itself, however, it sends its "sons" instead. Fate continues blasting away, all the while calling out for Typhon... for he, being a Lord of Chaos, is responsible for "spreading lunacy", something that we might assume was happening a whole lot at the time.
Finally, Typhon himself shows up... and accuses the Immortal Dr. Fate of no longer being, ya know, immortal. Realizing that he might just be able to kill his foe this time out, Typhon goes on the offensive. He claims that the time of the Lords of Order has passed... and time now belongs to the Lords of Chaos. Before getting too deep into battle, Dr. Fate... vanishes!
He has called... somewhere, where he is chatted up by the Lords of Order. He's referred to as Nabu... which is the Lord of Order occupying the aging body of Kent Nelson. He asks why they'd summoned him, and they explain... the battle with Chaos is futile... because the battle with Chaos... has already been lost.
Ya see, they explain, all creation is separated into four cycles... or "yugas". The first is "Perfection", all order/no chaos, and it lasts 1,728,000 years. The second is has a little chaos peeking in... the third some more... and finally the fourth, which is basically the end of days. We're in the fourth now... and it's suggested that the mass chaos might have had something to do with the then-recent Crisis (on Infinite Earths).
Dr. Fate's all "screw that noise", and insists he won't stop fighting the Lords of Chaos no matter what... and so, the Lords of Order decide to ask... Kent Nelson what he thinks. Dude's positively ancient, and is probably only still on this side of the ground because of Nabu's inhabitance (is that a word?) within him. He too insists that there's always a chance to fight... but, we get the feeling that he realizes that this will ultimately be a futile endeavor.
We shift scenes to a woman named Linda and a young boy named Eric. Despite some severe reluctance on his part, she's trying to get him to socialize with other kids his own age. He ain't feelin' it though... he tells her that nobody ever likes him. He eventually comes around, and decides to head into the fray for Linda. Don't look now, but they're being watched by a trenchcoated gentleman.
From here, we get the quick 'n dirty on Linda Whatsherface. Turns out she married his aged father for the money... dude was an abusive jerk, who ultimate succumbed to cancer. This only left her and her young step-son, Eric. Ya see, Eric's birth-mother, also married to the jerk, wound up killing herself.
So lost in flashback limbo is Linda, that she doesn't even realize that the trenchcoated gentleman onlooker has abducted her step-son! Upon snapping back to reality, she notices that her boy is gone. As the man and boy walk away, Eric doesn't seem disturbed in the slightest... in fact, he almost expected this to happen.
We shift scenes to Arkham Asylum where we meet Doctor Stoner (laff track here?). He is being visited upon by... Typhon, who informs him that Nelson has taken the boy. So, it looks like Johnny Trenchcoat is actually Kent Nelson. This doesn't seem to be much of a surprise. The conversation is interrupted by the arrival of Stoner's assistant, who reminds him that it's time to make his rounds. We get a panel of the Joker laughing... because, of course we do.
We return to Kent and the Kid. They wander through a graveyard (with an Inza headstone visible) and into a crypt of some sort. Then... Kent's belly starts talking to the child! Ya see, this is Nabu... who Eric recognizes as one of "the Shining Ones". He claims to sometimes see them in the mirror. That's all Nabu needs to hear, it's time to do the thing.
"The thing" is to age Eric's body to adulthood, so it can make a more fitting vessel for Nabu then the decrepit Kent Nelson.
We jump back to Linda, who is still quite unnerved at the loss of her little boy... as, ya know, one might imagine. She is then briefly visited by Doctor Fate... who informs her that Eric Strauss... will be back, before flying away.
And Fate continues to fly... until running right into our pal Typhon. Ya see, it's Eric occupying the Doctor Fate duds right now... with Nabu in the driver's seat. The Lord of Order tells him to open up his soul and let him in... and he'll take care of everything.
Only... he doesn't. Nabu gets Eric into the battle... but then vacates the vessel! Nabu, now back with Kent asks why he didn't "warn" the boy... to which, Kent insists that he tried. Not sure what he could have prepared him for... I mean, the whole thing feels like a set-up. Anyhoo, Typhon is making short work of the inexperienced man-child... whose only recourse is to repeat his name over and over again so he doesn't "lose" himself (I guess).
Next we know, Eric Strauss is laying in the fetal position and being approached by an Officer... and Doctor Stoner. Stoner tells the Officer that Strauss had recently escaped from Arkham, and that he'll take him back to ensure he gets the treatment he needs. Eric is still repeating his name... and also, his age (10 years old). This ain't helping his case any, considering he looks to be a fully-grown adult.
Before we know it, we're back at Arkham... and there's another panel of the Joker laughing, because of course there is. Eric is plopped into his room... which he appears to be sharing with some Lords of Chaos. Dr. Stoner promises that he'll "take care of him from this point on.
We wrap up back at the graveyard, where Kent Nelson is knelt over one headstone in particular... and weeping.
--
Not a bad opener... a little confusing, but that's likely by design. I mean, the book is all about "chaos", is it not?
Now, before digging in too deep... Dr. Fate as a solo character doesn't do a whole heckuva lot for me. I wouldn't put him in Spectre or Phantom Stranger territory, but I don't find him to be the most interesting hero out there. In fact, when we were working through 1st Issue Special, it was the Dr. Fate installment that I dreaded the most. Just wasn't looking forward to it.
So, why then, did I even give this issue a look? I mean, it ain't for a lack of potential review fodder. Honestly, I dunno. I was just rifling through the longboxes last night, and this cover just jumped out at me. Sometimes that's all it takes! And by "sometimes", I mean, pretty often. Unless I'm working a "theme" gimmick, we usually roll random here.
Okay, so with all that said. This was a lot of fun, and something of an education. We're in the fourth "yuga", wherein chaos reigns, and it's going to be up to Fate to restore order. Fair enough. We're introduced to Eric Strauss... who, honestly, I don't remember from Adam... but, who will likely be part of the plan. There's also the Arkham angle, which is interesting... especially since Arkham as a plot device hadn't already been run into the dirt by 1987. Could'a done without the Joker cameos, but really, whattayagonnado?
Probably my favorite part of this, and it's definitely just part of my continuity-n-lore weakness, was tying this age of chaos into Crisis on Infinite Earths. It really doesn't take much to get a "pop" out of me.
Giffen's more experimental art is usually a bone of contention among fans... or, at the very least, is divisive. This time out, however, I really dug it. I feel like it fit the story quite well, and wasn't nearly as abstract as his work on something like Hex. Hell, even if it were, this is a story about chaos... so, it'd be more fitting.
Overall, I'd say this one's worth a look. You don't need to know everything about Dr. Fate (I sure don't!) to follow along and enjoy. Just really fun post-Crisis stuff here... another reminder that books of this era are so special. This issue is available digitally... and they do refer to it as "Doctor Fate", so there's one point for the Infinite Earths guy!
--
Gardner Fox Remembrance (by Roy Thomas):
--
Interesting Ads:
1084
Spectre (vol.4) #12 (February, 2002)
"The Spectre of Christmas!"
Writer - J.M. DeMatteis
Artist - Ryan Sook
Letters - Chris Eliopoulos
Colors - Guy Major
Assistant Editor - Morgan Dontanville
Editor - Dan Raspler
Cover Price: $2.50
Heyyy, Happy Festivus everybody!
I ask you what better way to air my grievances and test my strength then to discuss an issue of Spectre?!
Anyone who has listened to any of the programming on the Cosmic Treadmill "Network" knows that the Spectre ain't exactly my cuppa tea. I always saw the character as nothing more than a moody and irritable "get out of jail free" card who writers could pull out whenever they needed to make their story seem more important... or to bail them out when they write themselves into a corner.
This is probably why the only time I actually actively collected his title was when Hal was wearing the rags. Surely Hal Jordan could make this property interesting, right?
Right?
Well'a let'ssssa find out'a.
--
We open on a narrated scene of Hal-as-Spectre watching Hal-as-young-boy moodily watching his family prepare for Christmas... for some reason, this brings him great joy. Suddenly he is whisked away and finds himself stood right at the foot of Santa Claus... who is in need of Spectrey aid. Hal is incredulous at first... which, c'mon, considering what the Spectre is, is meeting Santa really outside the realm of possibilities?
Hal learns that his Spectre-temple (or whatever it is) has been pulled through a rift of sorts. Hal is still in all kinds of disbelief over the situation... but Santa presses on regardless. He assures him that everything exists where they are... the Easter Bunny, even the Great and Powerful Oz. This story ain't about them though.
Santa and the Spectre arrive at a Christmas Party, which is where we meet the fella narrating the story... Charles Dickens. Hal is pretty taken aback by this, as growing up his father would read A Christmas Carol in the days leading up to Christmas. Hal lets himself go, and begins to enjoy himself at the soiree.
We shift scenes to Hal's niece, Helen. She is playing Candy Land or something with... are you kidding me... the Phantom Stranger?! The Spectre and the Phantom Stranger? Oh c'mon! It's been nearing on twenty-years since the last time I even looked at this series, so I can't say exactly what's going on here. Either way, she kicks the board away and says it's "for babies"...
Back in Santa's Village the party finally begins to die down... until the only people left are Mr. and Mrs. Claus, Charles Dickens, Abin Sur (who has been hanging around throughout this run) and the Spectre himself. Hal finally remembers that Santa asked him there for a reason, and it's high time they got around to dealing with it. Santa sends Hal (and Dickens) to another place... a town or something, but one not nearly as lively and animated as Santa's.
Upon arrival, they are greeted with the repeated shrieking of "Get Out!" The person behind this voice is revealed to be... Ebeneezer Scrooge, and he's pretty ticked off. Ya see, he hates the fact that he's only remembered for being the villain of A Christmas Carol... and how nobody thinks of him as the man he became at the end of the story... which, I gotta admit, is a bit clever! Apropos of nothing, Scrooge kinda looks like Stan and Ollie's boss at the Toy Factory in March of the Wooden Soldiers.
And so, he sics a bunch of witches on Hal and Chuck! They're just the thing to kayo our heroes... after which, Scrooge and Company loads Dickens into a coffin and ties Hal to a tree... upside down? Okay then. Odd customs, but who am I to judge?
While hangin', Hal revisits that memory of the moody boy watching his family getting into the Christmas Spirit. We learn that this was Hal's first Christmas following his father's death... and the lengths his mother went to that day to get him to smile... laugh even! She sang... very poorly.
The memory causes Hal to begin laughing out loud.
And, as we all know... laughter is contagious!
Amid the frivolity, Santa and Company arrive to spread even more Christmas cheer!
With his job complete, Hal returns through the rift where he meets up with his niece and the Phantom Stranger... and we're outta here.
--
This issue does a lot of things right... but, I still can't say that I necessarily enjoyed it. I feel like this was trying to evoke a Sandman sort of feeling, bringing in literary characters and what-not... but didn't quite stick the landing, at least not in the "overall" sense.
Let's get the Dickens stuff out of the way first. I thought the idea that Scrooge is tired of only being looked at as a villain was super clever... because, really... nobody talks about the "changed man" he becomes after being visited by the ghosts. It's always about what he was a penny-pinchin' ol' skinflint 'e was ('e was? 'e was!) Nobody's going to get that reference... it's okay though.
I feel like more could've been done with that concept. Like, an entire arc of Fables or something... ya know? They just burned through it too quickly. I won't go so far as to call the idea "mind-blowing", but... it's wonderfully clever regardless.
Let's talk Hal. He kinda wraps himself up in his Christmas memories... which is sorta what we all do, right? I mean, I'm coming to you today as a childless adult... Christmas has a significantly different meaning to me now than it did 20-30 years ago. It was certainly better back in the long ago, and had a "magic" to it... magic that can still cause me to smile (laugh even).
Christmas as an adult (without children) doesn't really bring that kind of joy. We touched on this when we discussed a Wally West Christmas last week. You find yourself creating traditions... perhaps to convince yourself that things are just as special as before. Maybe even a twelve-day blogging marathon... ahem.
What I'm getting at is, Hal found the Christmas spirit in memories of his youth... and in sharing his joviality, he was able to bring Christmas to a place it otherwise wouldn't have been. This works on many levels... and hits me a little closer to home than I had initially realized.
Overall... a perfectly readable and enjoyable book (with wonderful Ryan Sook art). A little disappointing in that it kinda rushed through and squandered a really cool take on Ebeneezer Scrooge. It doesn't look like this issue (or series) is available digitally... I'm guessing DC might not want us to remember that Hal Jordan was ever the Spectre!
--
Letters Page:
--
Interesting Ads:
On the Tenth Day of Christmas on Infinite Earths, I gave to you, Spectre (vol.4) #12, Batman #598, Batman #596, Flash (vol.5) #17,Batman and the Outsiders #31, Captain Atom #13! Scooby-Doo! #139, Superman #369, Impulse #34, and a Flash (vol.2) #73 Discussion and Review.
1058