Showing posts with label james robinson. Show all posts
Showing posts with label james robinson. Show all posts

Friday, January 31, 2020

Fantastic Four (vol.2) #13 (1997)


Fantastic Four (vol.2) #13 (November, 1997)
"World War 3, Part 1: Life in Wartime"
Writer - James Robinson
Pencils - Mike Wieringo
Inks - Richard Case
Colors - WildStormFX
Letters - Richard Starkings & Comicraft's Dave Lamphear
Editor - Ruben Diaz
Editor in Chief - Bob Harras
Cover Price: $1.99

Wait, what?  Is there an issue of Fantastic Four in my DC Comics blog?!  Wassupwitdat?

Well, watch as ya boy jumps through quite a few hoops to make this work.  Ya see, today marks our FOUR YEAR ANNIVERSARY!  That's four-years of DAILY discussions and reviews at this humble and unspectacular little blog.  What betta book to cover today than an issue of Fantastic Four, right?  Right?  ... Right?  Suppose I could've done a Fourth World book, but... ehhh, I never cared much for 'em.  "Milestone" blog books need to be bigger... or at the very least, more "novel" than that.

But why this issue in particular?  Volume Two... Number Thirteen?  Might seem completely random... and you might be thinking I've completely lost my mind.  You might be right about that last part, but, I promise, there is a method to the madness.

Ya see, just in case you're unaware... the thirteenth (and final) issues of Marvel's Heroes Reborn titles (Fantastic Four, Captain America, Iron Man, and Avengers) all took place on Marvel Earth-13031... which just so happens to be (at the time of this comic) a "merged" Marvel and WildStorm Universe dealie.  Since we do cover WildStorm here (taking the imprint all the way back to Day One), I figured I could technically cover this bugger here without breaking (m)any of my self-imposed rules.

Now, it might sound like I'm trying to justify this (very un-DC) pick to y'all... but, don't get it twisted, I'm actually trying to justify it to myself!  Deep breaths... we'll get through this.

Now... let's be self-indulgent and reflect a bit.  I feel like the Fourth Year at Chris is on Infinite Earths (which, if I were a betting man a year ago, I'd swear wouldn't have even been "a thing")... was kind of "defined" by four different things.

First, and perhaps most obvious to those who've been following along... Action Comics Weekly.



From February 1 to November 30 we took a look at every single story that filled the pages of Action Comics Weekly (even the "alternate ending"!).  This might actually be the thing I'm most proud of from all my days of blogging.  It wasn't always the most interesting... or most engaging... and, I tell ya what, it cost me a whole bunch of readers... but, it was a project that, to my knowledge, just hasn't been done before.  I'm happy I saw it through, and it can now sorta stand on its own as a "resource"... because, lemme tell ya, there were definitely times where I wanted to throw in the towel!  If you want to take a look at my coverage... my Action Comics Daily "Post-Mortem" piece is probably the best place to go!

Second, Christmas Stories!  Rather than do my usual "Twelve Days of Christmas on Infinite Earths" series... I decided to go whole-hog Hallmark Channel, and make December 1st through the 25th wall-to-wall Holiday stories!



Keeping with the "Anthology Format" the blog had maintained through most of 2019, I covered all of the stories from a pair of DC Holiday Specials.  I actually almost stopped blogging completely when Action Comics Daily wrapped up... and, had it been any other time of year, I very well might have!  I just can't resist writing about Christmas/Holiday stories!  Heck, we even took a week off from ACW in July to do Christmas on Infinite Earths... in July!

Third, Bonus Books!  A topic I've wanted to discuss for quite a while, but wasn't sure quite how to go about it.  Being a "completionist", I kind of feel weird about leaving anything out... so, I always assumed if I were ever going to cover DC's Insert Prevues or Bonus Books, I'd have to do so as a "part" of covering the actual issues in which they appear.  I actually did do that once... and it made for one heckuva lot of words, and one heckuva long blogging session.



It ultimately came down to me reminding myself that... hey, the only rules to this blogging thing are the ones I impose on myself.  I can get away with whatever I want... and so, I decided to just look at the Insert Prevues and Bonus Books... and we looked at all of 'em... which, is another project that, to my knowledge, hasn't been done before!

Fourth, and... most recent... creating my first ever video for the blog.  This probably isn't a big deal to many folks, however, for me... it was a pretty big step.  I never thought I'd get the guts to actually film myself... and to do so, especially as a part of Super-Blog Team-Up, made me feel... I dunno, really good.



I was surprised to get some very kind words about my "performance".  In case you haven't clicked PLAY, it's me talking about the Super-Blog Team-Up topic "Chromium", and finally, after some near three-decades, unbagging Adventures of Superman #500.  Being someone with zero experience in video, or video-editing... it took forrrrrrever to get this right.  Had to make sure I got it all in one-take.  Ten minutes of video... in one take.  Might not sound like much, but... hoo-boy, lemme tell ya... that was a toughie!

Now, with all the misty water-colored memories (of the way we were) out of the way... whattaya say, we hop right into today's book?  It's gonna be a weird one!

--



We're actually going to open on the inside fold of the front cover.  This was back when Marvel had this odd, but welcome, gimmick where they'd cram some expositional "catch-up" information inside the front cover... this way it'd be easy to drop some knowledge about what's going on without eating up any'a that valuable paginal real-estate.  It also came justified the four-cent price increase ($1.95 to $1.99) across the board.  Could you even begin to imagine a four-cent price hike?!  We never knew how good we had it.  Anyhoo, it's here that we learn that Galactus was looking to eat the Heroes Reborn pocket-Earth, and that to stop this, Dr. Doom mucked about with the time stream so much that the damn thing just frayed apart.  The very fabric of reality began goes "a bit ca-ca", leaving us with a whole lot of questions... which we'll hopefully begin to make a li'l bit of sense of as we move forward.



When the dust... or whatever "the void" is made out of... finally settles, our scene is New York City.  Doesn't look entirely unfamiliar... probably not a whole lot to worry about, right?



Well... ya see, there's the thing.  Several alien hordes have decided to pull the ol' invasion angle.  This threat is so severe that the only ones who might possibly be able to stop them are the super-heroes.  And so, here's where we meet perennial Marvel mainstays... the WildC.A.T.S?!



These C.A.T.S are comprised of several familiar faces... including Grifter, Zealot, Marlowe, Void, that one dude with the claws... also, Giant Man and Karnak the Inhuman?!  They are fighting off some Daemonites and Skrulls... and look to be barely able to hold their own.



Enter: Reinforcements, in the form of S.H.I.E.L.D.'s Black Knights division (led, naturally by Dane Whitman).  As the battle rages, thoughts go to the fallen.  Groups such as the Defenders, and DV8 have perished in the onslaught (not that Onslaught).



The battle continues... but our scene shifts, to outside of what looks like an Armed Forces Recruitment office.  Two young fellas greet each other... with a very odd greeting, that we'll learn a bit more about later on.  It's as though they're both aiming Smartphone screens at one another.  Again, we'll learn about that later.  In the window of the Office is a poster depicting someone who looks a heckuva lot like Captain America doing the old Uncle Sam "I Want You!" gimmick...



We shift scenes again... this time to the Baxter Building, where a certain foursome is just about to return from a trip into the Negative Zone.  Hmm...



Now, it's clear to see that two of our Fantastic Foursome aren't quite the folks we're expecting!  Rather than Johnny and Ben rounding out the team, we've got Maul from WildC.A.T.S and Burnout from Gen¹³!  They hustle over to the computer console in order to close the doorway into the Negative before they can be joined by a pair of pursuers.  They're too late!



We get a few pages of punchy-punchy before Reed goes as far as to sacrifice himself to plunge the baddies back into the Zone.  Luckily, Maul is able to nyoink Stretcho out before the deal seals.



We jump ahead to, presumably, later that day.  Reed is on the video phone with S.H.I.E.L.D., more specifically Director Lynch of S.H.I.E.L.D.  We learn that Nick Fury has fallen... and in fact, his actual head has been staked at Doctor Doom's Castle!  Also, Dum Dum Dugan is dead... but, that is evidently old news.  Lynch inquires as to whether or not Reed was able to locate Ben Grimm... and states that he misses him from their old Team 7 days.



Reed hasn't found Ben... but, he thinks he's found a way to beat back the alien invaders!  He asks that Lynch assemble all of the heroes.  This includes... the Avengers...



StormWatch...



Wetworks and the WildC.A.T.S!  Gotta say, this is some wild stuff to be revisiting!  I mean, just check out some of those mixed-up teams!  Freefall on the Avengers?!  I mean, exactly two years back I added her to the Justice League... but, this is just crazy!  Worth noting, the Captain America above... hmm... doesn't look all that much like Steve Rogers, does he?  Looks a little bit Spartan-y... no?



Back in Lynch's office, he is joined by the woman we know as Voodoo... but here, she's Priscilla Kitaen, Agent of S.H.I.E.L.D.  He asks for her to contact Iron Man, Majestic, and Captain America... for the latter she's all "duh, we already got Cap when we called the Avengers!".  He informs her that he ain't talkin' bout no android... he wants Steve Rogers... who is now fighting the good fight under his old moniker of "Nomad".



From here, we get a bit of a quick and dirty on the history of this World War III addled Amalgamation.  The Daemonites invaded... the C.A.T.S and Avengers teamed up and drove them into hiding.  That is, until the Skrulls showed up, and decided that the 'mites would be great pals to have.  Oh, and also... Doctor Doom sold humanity out!  Right now, the baddies pretty much run Europe and Asia.



This has led to some dire times in America... and a whole lot of distrust.  Remember that "iPhone facial recognition" thing from before?  Well, as it turns out... that's actually pretty close to what it is!  Humans can shine those lights at one another to ensure they're neither Skrull nor Daemonite!



We wrap up with a pair of Epilogues... in the first, those two young fellas decide to enlist.  Their names: Rick Jones... and Edmund Chang aka. Grunge.



The second has a pair of figures drifting through empty space... the smaller of the two comments to the bigger of the two that their suit feels all sorts of "rocky".  Hmm...



--

Well, that right there was among the funner fever dreams I've ever had!

Wow... it's so easy nowadays to look back at the Heroes Reborn (that is ReBORN, not ReTURN) era and just dismiss it as more "90's garbage"... however, to do so completely ignores what a weird and exciting time this was for comic fans... especially those who had "survived" the early 90's glut.  Now, for me personally... I was not one of those survivors.  This book came out during the tail-end of my first self-imposed "I'm done with comics" temper-tantrum.  I kept up with the "news" by picking up a few issues of Wizard throughout the year... but, didn't see myself ever jumping back in, with both feet.  Boy, what a wide-eyed innocent I once was!

I remember this as being a weird "wild west" time in comics... strange alliances were made, the big companies were "playing nice", big time risks were taken... it was, for all its warts, a very exciting time to be a fan... even on the periphery, like I was.  I recall seeing things like Amalgam, and Marvel vs. DC... and, while I was excited that these projects were happening, I couldn't help but to feel as though something was "missing".  Like, these inter-company meetings should have been more important, ya know?  Both of those projects reeked of creatively-bereft cash-ins.  In having read both in the interim... well, I don't feel I was too far off the mark.

In hearing about this, however... my ears perked up.  We were going to have actual Image Comics characters... in Marvel Comics?!  Like, as part of the Marvel Universe?!  Not some hacky and funny-ha-ha "amalgamation"... not some "punchy-punchy" deal?  Like, just actually existing alongside the (pocket universe) Marvel characters... and it'd be CANON?!  Ya ask me... that's exciting!  Not exciting enough to actually come back to the hobby... but, I was happy to hear it was happening.  You know me, I am quite a sucker for the "everything matters" school of lore.

Granted, I'm pretty sure I thought this was all going to "go" somewhere... and not just be a done-in-one (month) sort of thing... but, whattayagonnado?  Again, I was a wide-eyed innocent.

I appreciate the level of care Robinson and Company put into this... while perhaps some of the team arrangements came down to the "chuck a dart at the board" approach, the assortment has this odd feeling of curation to it.  Like, everything is purposeful... and, though it's been the better part of twenty-years since the last time I even looked at these issues, I'm pretty sure this all winds up making (reasonable) sense.  All of the "fill-in" characters fit where they're slotted... and, everything feels natural.  Well, as "natural" as something quite this jarring could be, anyway!

As far as the story itself is concerned... well, this is a Part One of Four... so, it's mostly just setting the table.  I think it does a really good job, in that the threat is established, the players are introduced... and our world has more or less been "built".  I'd say it was successful in what it set out to do.  If I were reading this for the first time, I'd totally be down to pick up Part Two and onward.

The art here is so much fun.  Mike Wieringo is definitely one of my "candy" artists... just beautiful work here.  While it was a ton of fun in and of itself to see the Marvel and WildStorm heroes standing side-by-side, having them depicted in Ringo! art makes it perhaps a hundred times better.

For reasons that ought to be obvious, this four-parter hasn't been collected... nor is it available digitally.  That's not to say they never will be... after all, stranger things have happened, right?  I often see these books in the cheap-o bins... I actually happened across all four just last weekend!  I almost snagged 'em as "convenience copies" to write today's post.  Much to the dismay of my back, I decided to save the buck-sixty and just dig through my stacks instead.  While I think the story is a lot of fun, I'd say they're worth the hunt... for the novelty alone!  It's not often we get weird little treats like this... especially nowadays!

So, with the solid recommendation out of the way, I can settle up this here anniversary outing.

All I can say is that I really hope everyone has enjoyed this odd fourth year of content.  I know, for better or worse, it's been a fair bit different than what I gave ya for the first three... I wish I had the time to keep doing what I had been doing back then... but, sometimes reality dictates just how much time one can devote to what amounts to a sorta silly little hobby for me.

For all y'all who survived our ten-month excursion into Action Comics Weekly... I humbly thank you for sticking by.  I know it wasn't always easy (it wasn't always easy for me!)... and while this unspectacular little site isn't likely "destination reading" for anyone, it means a heckuva lot to me that there might be some folks out there that dig what I do here.

Tomorrow marks the start of Year Five (though, I guess technically today starts Year Five... this is the fifth January 31st I been at this)... and, to be perfectly honest, I'm still not sure what that means!  I guess we'll all find out together, eh?

Thanks, everybody!

--

(Not the) Letters Page:



--

Et-Cetera:




--

Interesting Ads:


Saturday, November 24, 2018

Hawkman (vol.4) #1 (2002)


Hawkman (vol.4) #1 (May, 2002)
"First Impressions"
Story - Geoff Johns & James Robinson
Pencils - Rags Morales
Inks - Michael Bair
Colors - John Kalisz
Separations - Heroic Age
Letters - Bill Oakley
Assistant Editor - Morgan Dontanville
Editor - Peter Tomasi
Cover Price: $2.50

If you've ever thumbed through this blog, you might've noticed the lack of Hawkman material covered here... and there's a reason for that!  I really can't bring myself to care about the character.  Well, I take that back... I've only ever cared about the character once, and it was during the era we're going to be discussing today.

Now, don't take what I just said as a sign that I don't like the character... I do.  I think he's great as a hard-ass member of a team, and don't mind him making guest appearances in other books... I just don't care enough about his trappings nor his janked history to follow an actual series wherein he is the star.  Except... for the era we're going to discuss today.

This spins out of one of my favorite series's's's's of all-time, JSA.  It was during The Return of Hawkman (which we really ought to get to here at the blog), that I started to dig the character.  Stood to reason that I'd dig the ongoing as well, and so... I gave it a shot.

--


We open in New York City.  There is a small passenger plane in the midst of being hijacked... but, they don't get all that far before Hawkman and the JSA arrive on the scene.  Carter doesn't waste any time before bashing his way into the cockpit.


The pilot loses control of the small rig, but Hawkman is able to right the flight with his might!  He tosses the baddies out, and they are snagged by members of the Justice Society.  Power Girl calls out to Carter for a job well done... but he doesn't seem to be in the mood for talking at the moment.


We shift scenes to Ironwood, Michigan where Speed Saunders is repairing his hot air balloon... while it's in the middle of a flight!  Now, Speed Saunders is an oldie... actually made his first appearance way back in Detective Comics #1 (March, 1937), if ya believe it.  He is the cousin of Shiera Saunders (the original Hawkgirl), and is the grand-uncle to Kendra Saunders (the current Hawkgirl).  Speaking of Kendra, she's just arrived to chat Speed up about the Stonechat Museum in St. Roch, Louisiana.


Speed recognizes St. Roch... it's the city where Kendra's parents were murdered.  Kendra starts having doubts as to whether or not Speed has always been on the up and up with her regarding the passing of her folks... and begins questioning a lot of what he's told her.  She decides to look into it herself... and asks that her grand-uncle does not contact Hawkman.  She wants to do this herself.  Naturally, no sooner is she out of panel, than Speed is on the phone with Carter.


Next, we're introduced to the city of St. Roch.  As far as I know, this is it's first appearance (though, I could be mistaken).  It's a port town, reminds me of New Orleans... which, I'm pretty sure it's supposed to.  Carter's narration describes it as being culturally and politically divided... and dirty.


We rejoin Hawkgirl inside the Stonechat Museum.  She's looking for a man named Danny Evans.  She tries to get some answers out of someone who appears to be in charge... but doesn't get far.  The fella doesn't believe she is who she says she is.  He's met Hawkgirl, ya see.  Just then... Hawkman struts in, and suddenly everyone's doubts are lifted.


Carter greets the gentleman.  Turns out he's Oliver Evans, Danny's father.  Hawkman explains the Hawkgirl situation... which only seems to make Kendra's blood boil.  I get it... I think many of us have been in a situation where our credibility is questioned... until someone perceived as being credible vouches for us.  It's humbling... and holy cow, is it frustrating.


Anyhoo, Kendra hands over a telegraph from Danny Evans to her parents, Michael and Trina Saunders... warning them not to pursue an exhibit.  Oliver explains that Danny is an archaeologist, and is currently on an expedition in Punjab, India.


Also... that they haven't heard a peep out of him in over two days.  Looks like Danny might be in some trouble.


We shift scenes to the posh estate of a man with a meticulously manicured mustache.  He receives a call about the Hawks snooping around the Museum... which he doesn't seem to be a fan of.  Oh, he also really wants The Third Eye of Shiva... which just so happens to be the relic Danny Evans is currently after.  Before hanging up, he orders that Bloque be called in to take care of the birds.


Back in St. Roch, Hawkgirl is getting ready to fly off to India in order to track down Danny.  Hawkman isn't so sure it's a good idea.  As he goes to take off after her, he is grabbed by the ankle and slammed into a nearby car.  This baddie... is Bloque.  His powers seem to be that he can block (bloque?) out the senses of whoever he's fighting.  First he blocks Carter's ability to hear.


Then... his ability to see!


Just as he's about to go in for the kill... he is struck on the side by a crazy-looking knife.  Then... he's crushed by a car.  Turns out, Hawkgirl hadn't made it all that far yet.


Together, the Hawks beat the hell out of Bloque.  The police arrive and refer to the big guy as the "Most Wanted Hitman in St. Roch".  When I think of "hitmen", I don't think about someone dressed quite as loudly as this fella.  Well, unless he's a Canadian pro-wrestler, I guess.  Anyhoo, he's hauled away.


We wrap up with Carter and Kendra deciding to head to India together.  Working together suits them... even if it's not as the fabled lovers we might be used to.


Odd note:  We learn that Shiera didn't like hamburgers.  What's not to love about burgers?!


--

A pretty good opener... and one that really side-steps much of the mishegas regarding Hawkman's tortured (and fractured) history.  You don't need to know all that much to pick this issue up and enjoy it.  It's an issue where a conflict is established, a mission statement is (sorta) said, and we get a bit of action so the characters can flex their wings.

The dynamic between the Hawks here is really neat.  I love the idea of Kendra bucking tradition/fate/legend/whatever.  She doesn't just fall into this romantic relationship simply because she's told she has to... or that she's supposed to, because it's the way it's always gone down.  A lot of interesting story spurs to travel down here.

Gotta say, that scene where old man Evans ain't buying Kendra's story until Carter vouches for her?  That one kinda hit me where it hurts.  I feel like I've been in just that situation a time or two... and it always burned my ass.  I'm not a terribly egocentric guy... but, at the same time, the thought of having my credibility questioned (when it's unnecessary) makes my teeth itch.

I like the addition of St. Roch to DC's fictional United States of America.  I've always been a sucker for made up city "analogues".  Not sure why... maybe it helps me to disconnect from the real world a bit easier.

While I enjoyed this quite a bit... it's really just a set-up issue, which means there isn't a whole heckuva lot to say about it.  I'd say that this (and the JSA arc that proceeded it) might be one of the easier ways to "get into" Hawkman.  I know it worked for me... unfortunately though, it turned out to be the only take that really clicked for me.

--

Interesting Ads:


1029
Related Posts Plugin for WordPress, Blogger...