Showing posts with label todd mcfarlane. Show all posts
Showing posts with label todd mcfarlane. Show all posts

Saturday, March 27, 2021

From Claremont to Claremont, Episode 2d - X-Force & Spider-Man: Sabotage

From Claremont to Claremont: An X-Men Podcast
Episode 2D

Spider-Man #16 (November, 1991)
"Sabotage, Part One"
By Todd McFarlane
Special Assist - Rob Liefeld
Colors - Greg Wright
Letters - Chris Eliopoulos
Edits - Danny Fingeroth
Cover Price: $1.75

X-Force #4 (November, 1991)
"Sabotage: Part 2"
Plot/Art - Rob Liefeld
Balloon Stuffer - Fabian Nicieza
Letters - Rosen & Eliopoulos
Edits - Bob Harras
Cover Price: $1.00

We can't stand it... we know you planned it!

We gonna (try) and set it straight... this Liefeld/McFarlane-gate!

Welcome back, friends - to the eXtreme corner of From Claremont to Claremont where Chris (@Charlton_Hero) and I take a look at X-Force!  This time out, it's a (literally) sideways two-part crossover with Todd McFarlane's adjectiveless Spider-Man title - in which, well - basically nothing happens, but the Toddster winds up quitting Marvel forever!  We'll talk all about that, and a whole lot more in this very episode!

Also: Mr. Bailey sits in for the dread (and x-tended) "Pod-File" segment including the Marvel Bullpen Cool-o-Meter for November, 1991!

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Friday, May 29, 2020

Spider-Man #16 (1991)


Spider-Man #16 (November, 1991)
"Sabotage, Part One"
By Todd McFarlane
Special Assist - Rob Liefeld
Colors - Greg Wright
Letters - Chris Eliopoulos
Edits - Danny Fingeroth
Chief - Tom DeFalco
Cover Price: $1.75

I'm taking a little break from reflecting today... but, I'm not quite ready to return to "business as usual" for the site... and also... just don't feel right actually reading comics just yet.  And so, I decided to repurpose a synopsis I'd written a few months ago in preparation to script a segment from the From Claremont to Claremont: An X-Men Podcast project.


The synopsis portion may be old, but my thoughts following them will be new to this piece.

--

We open with Spider-Man swooping in, while avoiding some flung debris... the Juggernaut is loaded for bear against Warpath... and the streets of New York have been torn up but good.  We've got quite a few Todd-isms in this opening splash, a street-sign reads "Cyan" and the name "Wanda" is scrawled on some rubble... I think we're a Felix the Cat away from the "Todd-fecta".  Hmm, maybe the giant indicia box is covering the Felix?  Anyhoo, Spidey decides to forgo the fight for now, and instead head up to the top of the exploded World Trade Center.  Feral and Shatterstar rush out of the building to give James some much-needed back up.


Before the fight can commence, Cannonball barrels into the scene and plows directly into Juggernaut's chest!  Unfortunately for him, however... he just bounces off, ricocheting right into the swingin' Spidey.


Back inside the Towers, Cable (in his still-horrid armor), Domino, and Siryn are chatting up Sunspot and friggin' Gideon.  Black Tom's gone missing, but Cable assures everyone that he'll track him down.


Back on the street... the fight continues.  Spidey sets Sam down, and decides it's probably high-time he make his presence known.  After all, Juggernaut's basically just toying with these "kids" at this point.  Juggs asks "how many heroes are in this town?", which... I mean, dude... like all of them live there, which makes it even stranger that only Spider-Man shows up when the World Trade Center explodes.


Inside, Gideon and Cable get pretty catty toward one another... a really lame and forced argument commences over the course of a few pages.  Cable basically "sons" Gideon, before going about his business.


Outside, Spidey shoots some webbing into Juggernaut's eyes.  Ah, the classics!  While Jugg's is "blinded", Spider-Man squats behind the baddies' knees, while Warpath gives him the ol' shove.  More classic stuff here... well, classic for bullies anyway!


It doesn't take long for Juggernaut to recover... and, just then the X-Force aircraft flies overhead.  The hatch swings open, revealing Boom Boom.


We swap scenes back inside where we get a sideways two-page spread of Cable... and his armor... in all its glory.  This might be the ugliest page Todd McFarlane has ever drawn.  Worth noting that the tip of Cable's pistol here looks... uh, suspect.


Next up, we return outside for... probably the most infamous scene from this issue... and, in fact, reportedly the reason Todd McFarlane quit the book!  Here's a bit from Todd's Facebook Page:


Ya see, Todd was asked to rework his original concept for this next page.  In it, Shatterstar and Juggernaut face off... with pretty gruesome results.  Here's the original (also from Todd's Facebook):


Shatterstar runs his blade right through Juggernaut's eye!  Pretty extreme, innit?  To be honest, the scene we get instead... isn't really "tame" in comparison, it's just a little less explicit.  Still pretty crazy how this page... from a weird sideways crossover issue, was the proverbial "straw" that broke the camel's back for Todd.


Juggernaut, though pained, shrugs off the attack... considering the ol' Cytorrak Gem has healing properties, it's not hard to see why.  He lunges at Spider-Man...


... driving him into, and toppling, a nearby building... perhaps one of the Twin Towers?  It's never going to be clear what building went down, ya see... the second part of this crossover (in X-Force #4) has... zero backgrounds drawn in!  That's right... zero!


We wrap up with a farewell to Todd...



--

Not that great an issue, was it?  The story (if we can even presume that this comic book contains one) is just sort of "there".  The real import and interest in this one falls to the behind the scenes stuff.  First, this is Todd McFarlane's final Marvel work... and also the "kick in the pants" he needed in order to finally make him quit.  Second, it's here that Rob Liefeld finally got to pull his "sideways" gimmick without poor Karl Kesel getting stuck having to haphazardly cut 'n paste the "landscaped" pencils into "portrait" style.

From Comic Book Urban Legends Revealed #36 (February 2, 2006) regarding an issue of Hawk and Dove Rob turned in:


Weird stuff.  By 1991, however, Rob was able to punch his own ticket... especially when paired with Todd on a project putting two of Marvel's hottest books/franchises together.  There wasn't an editor who was going to turn down the silly "sideways" gimmick.  It's worth noting, it's a real pain in the ass to read this.  Not due to the storytelling, but just because it's quite uncomfortable to hold a comic book sideways.  I mean, when you read something over-sized, like a newspaper, you could fold it into origami to make it a bit more comfortable, while allowing you to focus on an article of interest.  You weren't going to be doing that with a comic book... especially at the mid-dawn of the age of speculation. 

Todd, however, did get told no when he turned his pencils in.  I showed the images above... and, while in 2020, even the more explicit panel looks rather tame... I guess I can see the editor's point in not wanting something quite that gruesome included.  Spider-Man, the adjectiveless Todd-book, for all it's warts (of which it had many), was a fairly "mature" book for its time.  And by "mature", I mean like it probably should've included a "For Mature Readers" warning.  Todd focused on things like child abduction and sexual abuse... weird religious rituals... demonic possession... again, things when we list during "current year", sound pretty tame, but for the early 90's... on arguably Marvel's "flagship" title?  That's kind of extreme.

Todd has complained that his creative freedom was often stifled... and that he'd regularly bump-heads with his editors.  Considering what they often allowed him to get away with... I couldn't imagine what his original pitches were!  If the prior fifteen issues of Spider-Man are as a result of Todd cutting a compromise... man, those first drafts must've been insane!  I wonder how much of what hit the "cutting room floor" wound up included in the first few years worth of stories on Spawn?

Anyhoo, this issue, being a crossover with another super-hot book in X-Force, might've made editorial a bit more stringent when it came to what could/couldn't be included as it pertained to explicit violence.  This might sound silly, but... consider the price difference between the two books.  X-Force was $1.00, Spider-Man was $1.75... almost twice the cost.  It's almost as though the price-difference was a sort of "barrier of entry" (as well as a Todd-Tax), to perhaps put it just out of reach (financially) of younger readers.

The fact that X-Force #4 (which maybe I'll put up here tomorrow) can be read on its own, and does not reference some of the bits and bobs from this issue (even though Rob gets a credit in both books), might be a sign that Marvel expected for many X-Force readers not to buy both books?  But, for those who did... especially those of a younger variety... maybe they wanted to keep this issue as inoffensive as possible?  Dunno.  These are just the theories of an idiot.

Since there really is no story, let's take a look at the art.  It's... uneven.  Perhaps Todd had already "checked out" for this issue... but, we go from some insanely great panels... to some sorta-kinda "phoned in" stuff.  That double-page spread with Cable and his phallic pistol stand out as being especially unpleasant.  I suppose disenfranchisement with Marvel might be a cause for Todd to slack (assuming he did)... but, really... this could have been better.

Overall... this probably isn't a story you need in your life... but, as an important piece of Marvel/Image/comics history, you may want to have it in your collection.

--

In lieu of a letters page, we get Todd's farewell address and "thank yous".  Remember, he's not leaving this book (and this company) out of anger... it's just that he's a father now, and wants to have more "family time":


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Monday, May 4, 2020

Incredible Hulk #331 (1987)


Incredible Hulk #331 (May, 1987)
"Inconstant Moon"
Writer - Peter David
Pencils - Todd McFarlane
Inks - Kim DeMulder
Letters - Rick Parker
Colors - Petra Scotese
Edits - Bob Harras
Chief - Jim Shooter
Cover Price: $0.75

In the face of nearly universal indifference... #MarvelMay rolls on!

A month or so back, I posted something about "comic book comfort foods" when I discussed an issue of Grant Morrison-era Doom Patrol.  Unfortunately, next to nobody actually read the thing.  I guess a lot of the folks high-fivin' over the Doom Patrol live-action thing didn't get the memo that it was based on a comic book.  Anyhoo... in that piece, I mentioned a few of my go-to "comfort foods"... and among them was the Peter David run on Incredible Hulk.

I never imagined I'd get the opportunity to discuss that run here, considering "rules" I'd self-enforced on this site... but, here we are nonetheless!  I guess all it took was DC Comics devolving into whatever it is at the moment for me to actually start looking in those long-ignored "other" longboxes in my library!

Now, this is the "official" start to the Peter David run... he would occupy the writer's chair a few issues prior for a fill-in... but, this is where his (mostly) uninterrupted run kicks off.  Gotta be careful how I present this one on social media... if I say it's the "start" of his run, I'm sure someone (who won't bother to visit the site) will *correct me* that he accccccctually wrote an issue before this.

Anyhoo...

The other day, we talked about another launch of an epic run in the John Byrne Fantastic Four... and, we might do some comparing and contrasting before we're done.

Let's do it!

--


We open with Rick Jones... as the Hulk... on the loose!  Meanwhile, at Gamma Base, the Hulkbusters are trying to figure out their best course of action moving forward.  Ya can't have a Hulk runnin' about, right?  Anyhoo, Bruce Banner... who has been freed of the Hulk persona for a little while, offers himself up to be exposed to Gamma Radiation once again in hopes of tracking down his pal.  Betty, who is Bruce's relatively newly-minted wife at this point is most certainly not cool with that idea.


Bruce, understanding that ol' "happy life... happy wife" axiom comes around quick to the fact that this is a pretty bad idea.  Worth noting that this issue comes on the heels of the death of Betty's father, General Thunderbolt Ross... in fact, they still haven't wheeled his body out at this point!  He had just sacrificed himself to halt the Nevermind.


The Hulkbusters continue to brainstorm, and decide it best to, ya know... bust that Hulk.  Clay Quartermain appears to be especially "randy" about this... he's really down with the idea of, not only catching this new Hulk... but destroying it!


We shift scenes over to the nearest morgue, where a call is coming in to pick up Ross's corpse.  Upon learning that this pick-up is at Gamma Base, the Morgueman ain't too keen on heading out.  The fella running the place says to bring their newest employee to help out... a certain weirdo broom-pusher named "Sterns".  Sterns smiles...


Back to Base, where the Hulkbusters are in the air and on patrol.  Banner looks on via the monitors... despite the fact that his new wife would really prefer he step away so they can... I dunno... consummate?  He, however, still cannot let go of the idea of transforming back into the Hulk to help his pal... and refers to the times he'd done it in the past.  This really rattles Betty... who, always viewed Bruce as more a hapless victim of the Hulk-outs, and not so much a willing participant.


Before this argument can completely boil over, the Banners are interrupted by a distress all from the 'busters.  The Hulk has leapt onto Hulkbuster Hideko's ship... and it looks like our cover-image might be just about to play out!  Worth noting, this might be the first panel in this issue where Todd's art actually looks like Todd's art.


Bruce gets on mic, and starts pleading with the Hulk to let go... accidentally letting it slip that this Hulk is actually: Rick Jones!  This is apparently all-new information to the Hulkbusters...


Hideko manages to turn the craft upside-down, and with Hulk-Rick hanging from the roof of the rig... plows the green guy right into the side of a cliff!  This will buy them a few precious moments of time...


Back at Base, Sterns and Co. have arrived to haul off the body of General Ross.  Betty is still, as one might imagine, torn up over the death of her father.  Bruce tries to offer her some comfort... but, she ain't havin' it.  Bruce stomps out of the room, accidentally bumping into Sterns on his way.  Sterns, is actually quite captivated by what he's seeing play out on the monitors... a Hulk... with all the powers he'll need to... well, do something.


We follow the MorgueMen outside and into their van.  It's here that Sterns beats his partner to death with a wrench!


Elsewhere... we visit a nearby Police Station, where a man has arrived in search of a woman.  This woman is Betty Ross... who he claims is his wife.  This fella is (Rrrrrrrazor) Rrrrrrramon.  Hey yo.


Back in the battle... the Hulkbusters continue taking the fight to the beast, and ultimately snag Rick inside an electrified net... 


... or so they thought.  Rick-Hulk is able to free himself, before launching the net into the Hulkbuster craft... electrifying the whole tub... and, more or less blinding the pilot, Saunders!


The ship soars directly into a butte... Saunders only barely managing to bail out in time.  The Hulkbusters decide it might be best to call it a night... and head back to base to lick their wounds, and come up with a "Plan B".


We now head off to Bruce Banner's secret cave lab... he's come to the conclusion that he's going to have to become the Hulk again.  He does the ol' Gamma-Ray dealie once more... and becomes the Hulk.  Not just any Hulk, however... the gray one!


This Hulk, being of decent intelligence, decides it's in his best interests to destroy the Gamma Projector... this way, he can never be "sent back", ya know?  Turns out, Sterns sees this all go down, and he's rather beside himself... ya see, he needed that Gamma thingie!


We wrap up with Sterns revealing to the Hulk that he is actually... the Leader (duh), and he makes the Hulk an offer he might not be able to refuse... if the Hulk helps Sterns get his powers back, he will in turn help save Rick Jones... annnnnd, more important than that... he can help the Hulk be rid of Bruce Banner forever!


--

It's funny reading this issue so close to the first Byrne issue of Fantastic Four.  As we discussed the other day, the Byrne FF issue was a really good "jumping-on point"... I think I might've even referred to it as a "perfect" jumping-on point.  Byrne was able to introduce the team, in both personality and power-set... and, delivered one heckuva strong "chapter one" for his run.

Here... what we're getting is a bit different.  Though, in fairness... and with all due respect, I think Byrne hopping from Uncanny X-Men to Fantastic Four might've been a bigger deal than Peter David taking over a book nobody else wanted in the Incredible Hulk.  While Byrne was handed (more or less) a blank slate to do with as he wanted... David had a very weird mess on his plate, much of it, oddly enough... attributable to Byrne!

Byrne's "back to basics" approach for the Hulk had Banner... separated from the Hulk, and married off!  Yeah, "back to basics" indeed.  Peter David inherited some very weird loose ends that needed to be tied off... and, being the super-talent (and team-player) that he is... pulled it off, and then took this title to creative heights, the likes of which it'd rarely ever see!

This issue, in all honesty, is a toughie if you're coming in fresh.  Again, in fairness, this was a time where, with a few exceptions, a new writer taking over a book wasn't quite as big a deal as it is today.  This didn't get a brand-new number-one, or a new adjective over the word "Hulk" in the title... it wasn't touted as a "bold new" direction for the character.  This was kind of an afterthought... that would become the success it does almost in spite of itself.

Let's talk about Todd.  His art here... while not bad, is... I dunno... "immature"?  Is that a good word for it?  I mean, we can see that it's Todd... and we see flashes of what Todd would become within the next half-decade... but, there is a looseness, and an... "immaturity" to it.  It's still nice... and definitely, in hindsight, a treat to experience... but, he's still got a little ways to go before he becomes the Todd we know today.  That's not a slam... but, an indictment on how he will hone and tighten his craft as he gets more pages under his belt.  Not every artist bothers to do that!

Overall... as stated, this one's a bit of a toughie for a new-reader.  Probably not the "jumping-on point" that FF #232 was... but, it's good!  Solid storytelling, playing the ball where it lay... and really neat early-McFarlane art.  This bugger's been collected a number of times... and, even though I don't know diddly about Marvel Unlimited... I gotta assume this one's up there, right?  I'd recommend giving it a look!

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Letters Page:


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If you're a Podcast Listener...

A new Episode of Morituri Mondays released today!



Also, the twelve-hour From Claremont to Claremont, Episode 2 dropped this past Saturday!

Friday, April 14, 2017

Spawn-Batman (1994)


Spawn-Batman (1994)
"Red Scarce"
Writer - Frank Miller
Artist - Todd McFarlane
Letterer - Tom Orzechowski
Colorist - Steve Oliff
Computer Colors - Olyoptics
Cover Price: $3.95

I'm not sure I'd call this piece a "request", but I am covering this issue because a pal-o-mine reminded me that it existed!  (Iowa's) Joe Crawford asked if I'd ever covered this... and I suddenly realized that I haven't done a single "prestige format" book on the humble blog.  I ran upstairs to make sure I had this... I was sure I did, however... wouldn't have the slightest idea what happened in it.  And so, I figured this may be a fun one to cover.  I was also reminded of just how many inter-company crossovers occurred in the mid-to-late 1990's!  Maybe more of them will pop up here from time to time.

Before moving on, Joe regularly collects his thoughts over at For the Discerning Reader.  Definitely give it a look.  He's also got a permanent home on the ol' blogroll over thattaway >>>>

I probably ought to mention that the title "Red Scarce" appears to have been given to the book post-publication.  There is no actual story-title in the book itself.

--


Our story opens in a Gotham City warehouse.  After disposing of a gaggle of thugs, Batman walks wounded until he happens upon the crate he was looking for.  Inside, is a pair of battle gloves... which "hum" with power.  Before he can properly admire them, he is attacked by a large robot!


And a fight is on!  Batman puts the gloves on and starts pounding away.  He manages to break open the robot's "mask" which reveals that it has a rather human head!  The head begins to speak... it's as though he's just been awoken from a long sleep.  He doesn't know where he is, and what's more... doesn't understand why he can't feel his arms or legs.  Well, I'm afraid we've got some bad news, boyo... you're just a head!  A self-destruct sequence begins, and so... Batman reaches in and yanks the disembodied head out of it's bot-base with very little regard.  I suppose I ought to mention that this is the Dark Knight Returns Batman... a little rougher around the edges than the one we're accustomed to.


We shift to a brief newscast which introduces Dr. Margaret Love.  This issue will serve as her first... and last appearance.  Anyhoo, she is the Founder and President of "Heal the World" and has just been awarded the Laimbeer Award for Humanitarian Achievement.  She's probably going to become important later.  Not sure if the Laimbeer prize is named after former Detroit Piston (and part-time Sleestak) Bill Laimbeer... but, Todd does have a bit of a penchant for namedropping famous athletes every now and again...


At the Batcave, Batman is studying the severed head.  Alfred attempts to soften the mood by offering his master a spot of tea.  Bruce ignores Alfred the entire time... he's really quite a jerk to him.  Anyhoo... he checks the dental records to deduce that the head belongs to a "New York Bum" but wonders how it ever got mixed up with a "Soviet Cyborg"... and so, it's off to the Big Apple.


It doesn't take long for word to spread that Batman is in New York.  It's even reported on the news.  Batman has taken to hanging around with the homeless in hopes that he might get to the bottom of the cyborg deal... and keeps hearing legends about a man called "Al".


Speaking of whom... at that very moment, Spawn is skulkin' round the slums.  He sees a pair of ne'er do wells pouring gasoline on a bum with designs on setting him ablaze.  Stands to reason, right?  Anyways, this doesn't quite go according to plan... and the two geeks run straight away into Spawn.  One empties his gun into Spawn's chest... and that goes about as well as you might imagine.  Spawn uses some Hellborn magic, and burns them to a crisp... an act that was witnessed... by the Batman!


And we get our customary "heroes fight due to a misunderstanding" thing underway.  Spawn being... well, Spawn... and Batman being a human being, you can imagine it's not a very even fight.  Spawn actually takes it easy on the Bat... who drops a gas pellet and escapes before he can rethink it.  Spawn throws up from the gas.  Oh!  I gotta mention that Spawn goes from masked to unmasked and masked again with every panel change during this fight.  It's been a long time since I've read this era of Spawn, but I don't remember that being a thing... I could be wrong though.

And Betty when you call me... 

Batman is able to flee about ten blocks before his body gives out.  His injuries are quite severe... but the humiliation is far worse.  He knows that "the punk" was pulling his punches.  While Bruce heals, Al hunts... we see him enter a building bearing signage that reads "Heal New York".


Inside the building, Spawn is attacked by... a giant robot!  He manages to yank it's gun-arm off and fire it back.  This blows the bot to bits... and reveals, another human head!  This head (Spawn's pal, Chuck), like the one before, is befuddled and cannot feel his arms.  There is a video monitor, on which a prerecorded message from Margaret Love discusses "rehabilitation".  Turns out she's been kidnapping the homeless and transforming them into these robotic killing machines in the name of fixing the planet.  Spawn blows up the base.


Back with Batman... he broods like a gargoyle until... the Bat-Signal goes off?  In New York?  Batman is briefly puzzled but figures he'd better check it out.  Well, if he's not gonna worry about the logistics of the thing... far be it from me.


At the spotlight stands... Margaret Love!  She informs him that a man in a red cape and chains destroyed her base of operations... and, now fearing for her life interests... must entrust the Batman to keep her upcoming fund raiser from getting "Spawned".


Speaking of whom... we meet back up with him, as he's vomiting in an alley.  Not bad, two throw-up scenes in one book... and we're not even done yet!  Looks like it's time for Round-Two, as Batman leaps into battle.  This time he's wearing a battle glove... which Alfred had shipped to him via two-hour transit... or something.  That's awfully quick... hmm, maybe Gotham really is in New Jersey?  Anyhoo... a fight is on.


Spawn still beats the hell out of Batman... but the fight is a bit more even this time around.  They roll around until they find themselves surrounded by more giant robots... one of which... kills Batman... or would have, if not for the next bit.


Spawn unleashes his Hellpowers... and just atomizes the cyborgs, all the while Batman mutters about Spawn's "lack of discipline".  I mean, he really goes on about it... it's like he's a dad in the 1950's.  At this point, Batman's heart has already stopped... and there's almost no blood left in his body.  Okay.  Spawn believes it would take a miracle to save him... and decides that perhaps he should be that miracle.


He reaches into Batman... and the two sorta-kinda mind meld, and experience one another's origin story.  I can't be for sure... but, I think they're actually trying to tie Margaret Love in which the murder of Thomas and Martha Wayne.  Again, it's not exactly clear... but it's the impression I'm getting.  Which, if true, would be... ya know... layyyyyyyyyyyyme.


After their bonding, the fellas decide to team up.


Their destination is a cruise ship which is playing host to Margaret Love's fund raiser.  She is hob-nobbing with various VIPs... including the VP of the USofA.  He's a mustachioed gentleman, who I can't place.  During time of publication, this would have been Al Gore... though, it's Miller... and Dark Knight Returns Miller at that... so, this might just be the strangest looking George H.W. Bush ever put to paper.  She shares with him her epiphany... the problem with the planet is... the people!  She plans to purge them all!  To which, the Vice-President "nods vigorously", because, ya see... this criminal mastermind, Dr. Love... spiked the punch.  Seriously.


She plans to heal the world... and reveals her cache of nuclear warheads.  Everyone's cool with it, even the recently arrived President of the United States... because, again... she spiked their punch.


Spawn and Batman arrive shortly, and make short work of the guards... and just a single page later... Spawn kills Dr. Love.  Wait, what?  Okay.  Maybe we were running out of pages to fill by this point.  Anyhoo... before she dies, she triggers a nuke to fire into the heart of New York City.


Spawn teleports he and Batman to the missile... and Batman is able to shut it down.  It plops into the drink... New York City is saved.


We wrap up with Batman and Spawn having yet another contentious chat... which ends with Spawn asking if they could just "bury the hatchet".  Batman, being a total jerk-ass says "bury this"... and hurls a batarang right into Spawn's hamburger head.  Wonk wonk.


--

As cool as it was to see Batman and Spawn going the route of beating the hell out of one another before teaming up against a common enemy, I gotta say... this was a bit of a mess.  Todd brings his A-Game here... this is a very pretty book... the story, however, is kinda rough.

The entire issue feels kinda empty.  There's very little build up past the initial confrontation between Batman and Spawn... and even that goes about as predictably as possible.  We knew Dr. Love was going to be the big-bad... but, I really didn't remember her being dealt with in one page!  That was kind of a dud, no?

Also... like I mentioned above, it almost feels as though Miller was trying to shoe-horn Love into Batman's origin.  Granted, this is Dark Knight Returns Batman (which before Flashpoint was designated to have taken place on Earth-31) so I guess all bets are off.  Just a weird addition, especially if she were to fall so anticlimactically.  Then again, I might just be reading too deep into this one... definitely sounds like something I might do!

Let's stick with Dr. Love for a bit... her methods leave a bit to be desired, no?  I mean, kidnapping the homeless to transform them into cyborgs... yeah, this is comics... she can get away with that, at least for a little while... but, winning over all the global movers and shakers with spiked punch?  C'mon... there's a certain level of silly I can accept... this is a bit too much.

Overall... this is an art book.  You buy this to look at the awesome McFarlane work... and the story isn't so bad that I'd recommend passing on it.  You can probably get this for a song these days... personally, I come across it fairly regularly in the cheap-o bins.  It's worth grabbing for the novelty, the amazing art... and, ya know... if you're in the mood for a batshtuff crazy book, you could do worse.

--

Anatomy of a Shoelace-Face:

Now, howabout that ending, eh?  Looks like Spawn brought a souvenir scar back with him to his own book, don't it?  Well... yes and no... but mostly no... okay, completely no... but let's not ruin the fun.

For folks familiar with the (many) publishing woes of Image Comics early on, it really shouldn't be much of a surprise that... well, a few issues of Spawn shipped out of order.  If you were collecting the title off the rack, you may have noticed the issue that followed #18 (February, 1994) would be... #21 (May, 1994).  But, what happened to #19-20?  Well... they come later.


Just a funny pic for Joe!
From Spawn #22 (June, 1994)
words - Todd / art - McFarlane

In the months between issues #19 and 21... this one-shot with Batman hit the shelves... so when in issue #21, Spawn shows up with his face sewn up with a shoelace, it led many of us to assume that the crossover might just be in (at least Spawn's) continuity.  Adding fuel to the fire, when Spawn was questioned about his "new look", he responded with:


From Spawn #21 (May, 1994)
words - Todd / art - McFarlane

There was a helpful footnote saying that this occurred during the "lost issues" that weren't out yet.  It was ultimately revealed that Spawn got shot in the face by Houdini when issues #19-20 shipped (Toddless!  Instead with Tom Orzechowski and Andrew Grossberg writing, and Greg Capullo on art) in October and November of 1994.


From Spawn #20 (November, 1994)
words - Andrew Grossberg & Tom Orzechowski / art - Greg Capullo

So, there ya have it.  Sorry for the black and white pics... I didn't feel like digging through my longboxes and just went with the (highly recommended!) Spawn Compendium edition.  Hopefully Image/Todd will finally get around to publishing a Volume Two one'a these days!  Hopefully I'll get around to actually reading it through first...

--

Et-Cetera:



I wonder if this is the first Greg Capullo Batman picture!
It's almost gotta be, right?
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