Monday, December 12, 2016

Batman #414 (1987)


Batman #414 (December, 1987)
"Victims!"
Writer - Jim Starlin
Penciller - Jim Aparo
Inker - Mike DeCarlo
Lettterer - John Costanza
Colorist - Adrienne Roy
Editor - Denny O'Neil
Cover Price: $0.75

Okay, after a weekend in WildStorm we're back in the safety of the DCU proper.  Today we're going to check out another issue from such a wonderfully surprising run on Batman.

Also... if my calendar-reading is right, tomorrow starts our Twelve Days of Christmas on Infinite Earths special.

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We open with Batman conferring with Commissioner Gordon as they watch over the crime scene of a young woman who was murdered, mutilated, and left in a dumpster.  Tonight's is the third such occurrence in recent times.  Gordon mentions that the murderer is a "non-secretor", that is to say that he leaves no evidence behind.  He then gives the ol' "I'm getting too old for this" spiel, and Batman assures him that eventually their perp will slip up... and when he does, they'll nail him.  In the distance, Batman notices a raging fire.  Gordon sets to call in the Fire Department, and Batman heads out to lend a hand.


Upon arrival atop the burning Decker Street apartment building, Batman finds a young blonde woman holding a child.  His thoughts give the impression that he is thankful that this woman is a stranger... it's always easier to deal with strangers, no emotional attachment.  The fire quickly spreads, cornering the woman at the very edge of the roof... she falls, never losing her grip on the child.  Batman swoops in and saves both lives.


On the ground, we learn that this woman (Kate) was simply a passer by.  A social worker who just happened to do much of her work in this nasty South Heights Gotham neighborhood.  She is responsible for saving several lives on this night... which causes Batman to actually crack a bit of a smile.  He offers to have the GCPD escort her home, but she... tough cookie that she is, declines.  Hell, she's shown tonight that she is quite capable of handling herself.


Batman again... kind of smiles.  He appreciates her spunk.  As the sea of looky-loos parts for him, he takes notice of a well-known skeezball drug pusher called Cutter.  He considers rattling his cage, but ultimately decides against it.  Hmm, is your spidey-sense tingling?


A week later, Bruce Wayne attends a dinner party held by a Morton Babcock.  It is here that he learns that Kate's last name is... Babcock!  She is Morton's do-gooder daughter who sees more value in helping people than just being a rich wife and mother.  Bruce can certainly dig that.  Over the next few weeks, Bruce and Kate saw a lot of one another... but kept things casual.  They were friends, nothing more.


Which makes what's about to happen somehow worse... A neighborhood woman sees a lady being forced into the back of a blue van.  She calls the authorities... and the following morning we learn that there has been another "dumpster killing".  Batman arrives on the scene... and, yup... you guessed it, today's victim is Kate Babcock.


If Kate and Bruce simply had a fling, I think he'd more easily "shake" this off.  Of course it would still be horrible... but for this to happen to Bruce's friend... someone he admired, someone whose work he respected... I dunno, it just feels like this may be a tougher pill to swallow.  Bruce returns to the Batcave to do some research, when suddenly he puts two and two together and realizes that the dope-peddler he let go on the night of the fire goes by the name "Cutter".  These murders all have "cutting" in common.


And so, Batman sets out on his mission of vengeance.  He shakes down all of Cutter's contemporaries... however, nobody seems to know where he is.  Next, Batman finds out where Cutter lives, and does a little non-warranted searching... but finds nothing.  Just as he's about to give up the search, he finds out that Cutter drives a... blue van!  He's back in business.


A few days later Batman learns that the GCPD is trying to work a sting on a drug drop... one where Cutter is expected to show up.  He offers to give his support to the Department as "back up".  Back on patrol, he notices that he's kept seeing not a blue van... but a red one.  Well, perhaps Cutter just got a new coat of paint, right?  He decides to tail the van... but before he can catch up, he notices a pair of small-timers robbing a convenience store.  He makes the call to take care of the robbers rather than pursuing the van.


The Gotham PD take their time coming to cuff the creeps and Batman hopes he isn't too late to catch Cutter in the act.  At the warehouse where the drug-drop is to occur, Cutter does show up.  He plans to screw over his customers... keep the cash, and the coke.  Ya see, he got his name "Cutter" from cutting pure cocaine with powdered sugar and baby laxative... or something.  The tensions rise among the druggers... and Cutter brandishes a... blade!


Upon seeing the blade, Batman's mind immediately goes to his friend Kate.  Without even thinking... he pounces into the fray.


Batman is ruthlessly aggressive with the creeps... and, ya know... I think he actually might have killed one of them... or maybe broke his neck.  Ya don't screw with Batman's friends...


It comes down to Batman and Cutter.  Cutter declines to "come peacefully" which is exactly the answer Batman wanted to hear... this gives him complete license to just pummel the hell out of the jerk... and he does!  Until Commissioner Gordon intervenes.  Before Batman leaves he informs Gordon that Cutter is the Dumpster Killer.


Later at the Batcave, Bruce gets a phone call from the Commissioner.  It is here that we learn two things... first, that Cutter could not possibly be the Dumpster Killer... he'd been in jail for the last couple of murders...


And also... there's been another murder.  Which takes us to an hour later, as Batman arrives at the crime scene.  An officer on duty informs both he and Gordon that an eyewitness claims to have seen a... red van.


We close with Batman standing alone on a rooftop.  He's processing the night's events... and accepting responsibility for this fifth murder.  He stopped his pursuit of the red van... and it cost a poor young woman her life.  He states that he will catch the butcher responsible, and pledges so in Kate's name.


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Kind of a punch inna gut, innit?

This Starlin era on Batman has been such a wonderful surprise and I can't figure out why I haven't gotten to it sooner.  Guess I may have just written Mr. Starlin off as a "cosmic" writer... I've been so impressed by this entire run thus far.  Every issue has been a treat.

His Batman is perhaps the most human that I've ever seen him.  He's truly a complete and complex character who is not always the coolest guy in the room... he's a man with flaws, urges, and guilt.  He's not always right... which is perhaps the most refreshing part of this issue and this era.

I love that he's human enough to let things become personal, while at the same time conscientious enough to realize that he's done so... just as he has here with Kate.  His drive does not usually cause him to fall victim to tunnel-vision... he's usually able to see things from all angles, even in the heat of battle... yet here, he shows those signs of humanity... he lets himself become obsessed with finding... and punishing, Cutter.

This issue seemed to play a bit with Spider-Man's origin story from Amazing Fantasy #15.  We watch as Batman chooses not to rattle Cutter's cage, passing him by during the fallout of the fire.  I thought for sure that he was going to be tangentially responsible for Kate's death.  Turns out he couldn't have saved her from the blue van... but he could've saved the next poor victim from the red one.

This issue puts Batman's "position" in Gotham as something of a blindfolded juggler... he lets the red van get away so that he can stop a pair of petty thieves... you gotta wonder just how often something like this occurs... how often he chooses the lesser (or greater) of two evils... not even realizing what he may be giving up in the pursuit.  It's a staggering and sobering thought... just adds another horrible layer to Batman's already shaky psyche.

So yeah... absolutely loved this issue.  The Starlin/Aparo pairing is pure Bat-magic... and should be enjoyed by anyone calling themselves a Batman fan.  This post-Crisis-infancy era on the Dark Knight is rapidly climbing its way to the top of my favorites... This gem and those around it are all currently available digitally, and they're definitely worth your time.  If you think Year One was all this era was good for (like I used to!), I think you'll be pleasantly surprised.

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Sunday, December 11, 2016

WildStorm! #1 (1995)


WildStorm! #1 (August, 1995)
Story - Louise Simonson, Walter Simonson, Aron Wiesenfeld & Simon Furman
Art - Walter Simonson, Aron Wiesenfeld & Alan Im
Inks - Dan Panosian
Colors - Joe Chiodo, Wendy Fouts & WildStorm FX
Letters - John Workman, Mike Heisler, Richard Starkings & Comicraft
Editorial Coordinator - Amy Zimand
Assistant Editor - Mike Heisler
Editor - Jonathan Peterson

Just when I thought I was done with WildStorm stuff... I was digging through my longboxes and came across this mid-90's oddity.  I'd completely forgotten that such a thing even existed... and I'm almost 100% certain that I filed it away some years back without even cracking the cover.

Anyhoo... since I'm kind of on a WildStorm kick at the moment, figure now is as good a time as any to check this bugger out.

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We open with our pals Grunge and Roxy as they wait at a San Diego airport for a "package".  A couple cross their path with a complaining child.  Grunge thinks the tot's the poster child for birth control, while he appears to make Roxy's biological clock tick a bit louder.  The family sits at the gate... and they all fall asleep.  It is at this point that a pair of baddies decide to snatch the kid.


Grunge and Roxy spring into action... and give chase.  The couple loads the child into a waiting helicopter.  Roxy launches herself up... which causes the male baddie to start firing his gun... directly into the propeller.  Roxy is able to rescue the kid just before the helicopter goes boom.


Back on the ground, our Gen-Active pals return their potentially Gen-Active bounty to his parents.  Turns out the baddies were kidnapping him for his potential powers... and did not harm the parents in hope that they'd continue to populate the world with "special" offspring.  Roxy tells dad to vamoose... the baddies think the boy is dead, and it's best to let them continue to think that way.


Our next story opens with a tattooed naked man walking through a museum.  With the eyes of the passers-by upon him, he wanders past an exhibit featuring a warrior's armor.  Next thing we know, he's in full warrior garb and he's taken possession of a police officer's horse.


He continues through the city... and here's where we meet Deathblow.  He's sitting in traffic in his slovenly kept car... suddenly his windshield gets demolished.


On the street, the naked warrior man continues his curious travels... an officer opens fire in his direction.  This proves to be a pretty big mistake, as without even breaking a sweat, our man trots by and chops off the officer's hand.  As his mad dash hits a full-on gallop, the horse is tripped up by a staff.


Why, it's animal-lover extraordinaire... Deathblow... and he's ticked off about his windshield.  Must not have full glass coverage... I keep tellin' him, it's only pennies on the dollar to add it.


Our (thankfully) final tale features WildC.A.T.S member, Spartan.  He's staking out a shipping facility in Virginia... and finds himself attacked by some armored goons.


They fight for a bit before exchanging stories with the only armored guy without a helmet... Santini.  It appears that this facility may house something called H-K Units... that's Hunter-Killers to normies like us.  This is really a tough one to follow... not "new" reader friendly in the slightest... you'd almost figure one of the purposes of an anthology book is to provide readers with an introduction to a wide array of characters.  That certainly is not the case here.


Anyhoo... Santini and the gang get into the facility and set explosive charges on a wall... when they go boom some members of the new generation of Hunter-Killers emerge... guns blasting.  Ooookay.


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Well... this was... something.

Really can't say that I enjoyed any of this... I'm really not even sure what the purpose of an anthology like this would have been at the time.  I mean, we get a Gen¹³ story, a Deathblow story, and a WildC.A.T.S story... when all three had ongoing titles at this point.  Not really sure what necessitated this...

The Roxy and Grunge bit was kind of just there... not really bad, but nothing that couldn't have been included in the ongoing series.  I gotta say, I did a bit of a double take when I saw that Walt Simonson was on art... it doesn't look anything like his work... least not to me.

The Deathblow piece was enjoyable in that it was something of a novelty... a black and white story was not what I was expecting.  It looked pretty neat... really dug the art style, but I couldn't get into the story.  The Spartan story... was kind of difficult to follow and wasn't interesting enough for me to even try.

I'm wondering if this was published as some sort of copyright protection on the word "WildStorm"... that's the only real reason I can think of.  Anyhoo... overall, I was very disappointed by this and cannot recommend hunting it down.

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Saturday, December 10, 2016

Gen¹³ (vol.2) #13C (1996)


Gen¹³ (vol.2) #13C (Early November, 1996)
Story - Brandon Choi, J. Scott Campbell & Jim Lee
Pencils - J. Scott Campbell
Inks - Alex Garner with Richard Friend, Tom McWeeny & Edwin Rosell
Ink Assist - Peter Guzman
Colors - Joe Chiodo with Martin Jimenez
Letters & Computer Colors - WildStorm FX
Assistant Editor - Gigi Barbes
Editor - Sarah Becker
Cover Price: $1.30


Well, we kinda have to do this one now, don't we?  Hey, is that Shi in the corner box?

One thing before we continue into the usually faffin' about... Looking at the indicia here... I'd forgotten that Image era speculation brought about having to put FIRST PRINTING right there just after the comics' title.  Oof... sadly, these days the second and third printings are far more valuable for reasons of availability.

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We pick up shortly after we left off last issue with Grunge, Madman, and Tink traveling along the cleverly named Route 666.  They hear a bit of a ruckus, and the cameos already begin.  The trio come across Maxx and Jungle Princess (who I wanna say is Rainmaker)... just as they're about to be attacked by the Bad Girls Archie warned us about!  They are Lady Death Mortem, Angela from Spawn Guardians of the Galaxy... and I wanna say Zealot from WildC.A.T.S.  Grunge does not appear to be terribly bothered when Lady Death mounts him, even though she's planning on running him through with her blade!


Luckily before Lady Mortdeath can start slicing, Shi blocks her blade!  Well, how did Shi get here?  I'm glad you asked... it looks as though she was driven there by Katchoo and Francine from Strangers in Paradise!  The hell is going on here!?


Lady Death has some words with Shi, but decides that on this day perhaps discretion would be the better part of valor... and so, she and the Bad Girls flee.  We get a brief bit between Jungle Princess/Rainmaker and Tinker Fall, in which we get to see a bit of Roxy's homophobic nature and Rainmaker's lack of subtlety... I guess even in the land of S.A. she's uncomfortable around the ladies.  Anyhoo, Katchoo gives Grunge and Madman their Cadillac (which the Wizard lent to them) in order to head out to the frontier... where they run into Hellboy!  And, er, Monkeyman and O'Brien... who I don't know all that well.


Here we learn that the only solution to the problem of the Frenzy Beast lies with Grunge's Chromium Cover.  No sooner do we find this out than the Beast shows his ugly mug... in his right hand he holds... the Wizard... who, I really don't recognize... not sure if he's supposed to be someone important or not.  I'm guessing so, but I haven't the foggiest.  Anyhoo, the Frenzy Beast wants the Chromium Cover, and promises to fulfill Grunge's hearts desire should he hand it over.


Suddenly zombies start pulling themselves out of the ground (one of whom is wearing a Spider-Man t-shirt... I wonder if the artist got their fair cut of the merch sales!  The zombies quickly overtake the good guys, leaving it all in Grunge's hands.  Suddenly, when all hope appears to be gone, the Good Witch (who appears to be Fairchild in a Disney Princess get-up) arrives on the scene with some words of encouragement.


... and motivational speaker, Tony Robbins?  Are you friggin' kidding me???  This sounds like I'm making it up, I'm sure... but, for real... it's Tony freaking Robbins... and he's here to motivate Grunge.  Ay yai yai...

Starting to think this is MY fever dream!

Oooookay... tough talk from Tony inspires Grunge to get in there and TCB.  He recalls the trinket I neglected to mention that Jim Lee gave him last issue... it's a glowing "X" donchaknow... and from it springs... well, just look...

With BONE CLAWS!  Continuity lives in Grunge's fever dream!

Grunge approaches the Frenzy Beast... who now has his face!  He holds up the Chromium Cover and demands he free his friends... otherwise he'll destroy the comic book!  When the Beast calls his bluff, Grunge starts a'tearing!


Next thing we know, Grunge begins to wake up... in the real world.  He struggles to his feet, and suddenly the ginger nerd from a couple issues back runs in claiming that some creeper stole his Chromium Captain Pyro.  Grunge realizes that the creeper in question is the one he so willingly offered up his mortal soul to... and figures, ehhh... he doesn't really need the book after all.  He hands it over to the dweeb, which makes Roxy super proud.


We wrap up our issue... and this incredibly strange-slash-fun-slash-insane story with Grunge and Roxy finally locking lips.


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...

What... the...?  Tony Robbins?  Gleaming teeth and all?  I didn't just dream this, did I?  I'm afraid to even post this one... lest folks in white coats carrying nets come knocking at my door.  I mean, I've read some weird comics before... but, I'm not even sure how to describe what we've just seen.

At least it was all a dream in the comic, right?  This is a pretty neat telling of a fever-dream for the comics' (and late-night infomercial?) obsessed Grunge... and I had a helluva good time reading it.  Definitely not something I wanna see happen more often, but every once in awhile?  Yeah, this was great fun.  A celebration of who was who in the comics world during those halcyon post-crash days of 1996.

Really not much more to say... the story was insane, but fun.  The cameos were incredible... and the art was really quite good.  Seeing J. Scott Campbell cover all of these characters over the past three issues has been an absolute treat.  I never would have guessed he was such a versatile artist.  I know he has a style... and it's one I think is phenomenal... but to see him cut loose on the Archie characters... Hellboy... even Katchoo from Strangers in Paradise... the man is one hell of a talent.  And, as with most of WildStorm's offerings... the coloring is fantastic!

Overall... ya know... when I started on our visit to the world of WildStorm, I wasn't planning on giving this a solid recommendation... more of a "you may dig this".  After reading all three, I gotta say... if you're a fan of 90's comics, this strange trilogy belongs in your comics library.  Worth a read and definitely worth owning, just for the novelty and trippiness of the thing.

I personally really enjoyed our little detour into the WildStorm universe... and think I can safely say we'll have more on the horizon.  DC's pulling the concept out of the mothballs in 2017... and hell, if it's good enough for them... it's good enough for me.

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