Wednesday, January 15, 2020
Bonus Book #7 - Justice League International (1988)
Bonus Book #7 - Justice League International (October, 1988)
"Raising the Roof!"
Writer - Mark Askwith
Pencils - James Webb
Inks - Mark Pennington
Letters - Duncan Andrews
Colors - Danny Vozzo
Been a minute since we looked at a Bwa-ha book here! Well, we've got one today... only, it's not by the usual creative team. Can another writer even hope to evoke that style? I guess we're about to find out.
This bugger (along with a grip of ill-placed ads) was slotted into the center of Justice League International #18 (October, 1988).
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We open in whatever suburban town Mister Miracle volume two was taking place in... and, it might be Thanksgiving? I dunno, maybe not. Whatever the case, Barda is roasting a turkey while Scott attempts to iron his costume. Barda's pleased that Scott is finally lifting his weight as it pertains to household chores... regardless of how successful he's being. As she un-cans the crans and violently stuffs the bird, she asks why Scott doesn't just ask Oberon to help out.
Turns out, at present, Scott's "diminutive little pal" (redundant much?) is stowing away some Mister Miracle gear in the basement. He mutters to himself how he'd rather be ironing than doing this sort of labor... and reflects back to the way his old boss, Thaddeus Brown, treated him. As he waxes nostalgic, he accidentally bumps into one of Thad's old gimmicks... and, wouldn'tcha know it, it looks like that's gonna spell trouble for the Frees!
Oberon books it upstairs and informs Scott and Barda that they'd better git while the gittin' is good... because, whatever it was he'd just bumped into is about to go boom! They evacuate the house just in the nick of time to discover that this Miracle Gimmick was actually an old promotional fireworks launcher... and so, their house is destroyed amid a burst of Mister Miracle-themed pyrotechnics! Now homeless, the Frees have to turn to their friends at the Justice League Embassy.
And so, the Frees move in... and, it's not the most comfortable of situations... for anybody. Ya see, Barda has that alpha-personality... and really prefers things to be her way. She also doesn't mind doing her fair-share around the house... thing of it is, she decides what her "fair-share" is... and that might come across as the teensiest bit invasive and overbearing on the mostly-chill Leaguers. She vacuums at all hours, cooks horrendous food, and worst of all... eats all the Oreos in the place.
Finally, when she decides it's time to rearrange all of the furniture in the joint, of all the Justice League members, it's J'onn who tells her to chill the eff out! She gets rather annoyed, and shouts at the team to just get themselves a Maid... because they won't have her to push around anymore. Not that anyone actually asked her to tidy the place... but, whattayagonnado?
Booster, Beetle, and J'onn realize they've crossed the "rubicon", and it's time to employ drastic measures. Well, when we're in this era of the League, that can only mean one thing... it's time to call in, the Batman.
Batman is once again the smartest person in the room... he's already got a plan concocted. Ya see, what better way to get rid of Barda than... rebuilding her suburban home? Occam's Razor in action, folks! With the press of a Bat-button, the plan is put into action.
Before we know it, we're at the hole-in-the-ground that was the Free home. The League has assembled all of the necessary building supplies, and are ready to get some dirt under their nails. Speaking of "nails", Guy Gardner's brought a whole bunch of em to aid in the construction. Why am I pointing that out? Well, you'll see. Barda's a bit upset that she doesn't get to take part in the rebuild... which begs the question, why didn't she just rebuild the house herself in the first place?!
Next door, the Furbells (was that Scott and Barda's wacky/annoying neighbors' name?) are pleased as punch that their super-neighbors are gone. Just then, a whole bunch of the wreckage is dropped on their lawn to clear the land for the rebuild. Whoops.
After Batman grabs Barda to take her on a "shopping trip"... really just getting her out of the League's hair for a bit so they can get their build-on, the rest of the team takes a look at the blueprints. It would seem that they all have drastically different ideas on how the house should come out looking...
Guy, who I believe is still in his head-bonked "nice Guy" phase, dutifully delivers nails to all of his teammates to do his part in getting the job done. Why am I mentioning this? Well, you'll see.
Time passes, and Batman returns with Barda. She is overjoyed at the... rather odd and schizophrenic architecture stood where her house used to be. Ya see, each member of the League had decided to put their own "spin" on the construction... and, what we're left with is something out of Frank Lloyd Wright's worst nightmares.
Just then, the Police arrive... ya see, the Furbells (if that is their name), have called in the disturbance. Batman slides in to try and smooth things over... at which time, Guy Gardner realizes that his ring is about to run out of juice. Why is that a big deal? Well...
Guy leaves the scene to recharge... at which time, all of the nails he brought begin to glow... and then, fall out? Uhhh... what? Is that how Green Lantern powers work? Were these actual nails... or just construct nails? Because, if it's the former, than this shouldn't happen... and if it's the latter, who in their right minds would let Guy build with nails that were dependent on his recharging his ring every 24-hours?! So dumb. Come on, really?
Anyhoo, this story ends with the League, once again, stood before the hole in the ground that was the Free home. Wonk wonk wonnnnnk?
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Ehh, this was a cute enough story, right? Thought the ending was perhaps a bit too ridiculous, but... you know what they always say: it's about the journey, not the destination. And the "journey" portion of this story was... pretty good!
The Mister Miracle series from this era was a lot of fun, and is one of my favorites (well, at least the first-half of the run)... so, it's always neat to catch up with Suburban Scott and Barda. The only egregious thing I can point out is... canned cranberries? C'mon, Barda... you shouldn't cut corners like that... especially when fresh sauce is so easy (almost too easy) to make! Though, I suppose that might just be further commentary on the supposed mundanity of suburban living?
The members of the League all "get their stuff in". Which is both a good thing, and a bad thing. I feel like this is sort of a "reductive" approach to writing this-era Justice League. There's a near-understanding of what makes the characters and concept "tick", but only just. These characters are supposed to be (in my opinion) sorta silly... not brain-dead. This strikes me as "that season" of your favorite sitcom where the characters lose the entirety of their personalities... barring their one "quirk". The quirk becomes what defines them... it's their only character trait. If a character is labelled a "neat freak" in Season One... chances are, by Season Four, they'll only ever be seen with a Dustbuster in hand! It's inch-deep, mile-wide characterization... and it's sort of what we're getting here. Thing of it is, this take on the League is only like a year-and-a-half old at this point! Though, in fairness... this isn't our normal creative team... and, it feels like Mr. Askwith is attempting to evoke as Giffeny and DeMatteisy a style as possible. Can't fault him for that.
Speaking of Askwith... let's meet him. Wow, forget about the DC Wiki... this fella actually has a real Wikipedia page! He's most well-known (and found most of his success) in sci-fi and television circles, but does have a fair amount of comics under his belt. At DC, he would go on to write the four-part Prestige Format Prisoner series... which, has been in my "to read" pile for... jeez, fifteen years at this point?
Let's hop across the table and meet James Webb... whose work here I found pretty exceptional! Unfortunately, (if the DC Wiki is to be believed) this story is the only work he'd do for DC Comics. There isn't a whole heckuva lot about him online... but, it would appear as though he took a rather long break from the field, and returned fairly recently. There is a "Jim Webb" who created The Adversary which ran in 2000AD... that may or may not be him? In some of my research haunts it's attributed to him... other times, it's not. Whatever the case, I really enjoyed his work here! He had a great handle on the characters... would have fit in perfectly with the regular artists of the day!
I don't usually mention inkers here... not out of a lack of respect or anything, but because these shorter-subjects are supposed to be saving me a little bit of time... which, has not been the case. These pieces are taking upwards of two-hours to complete! However, today's inker, Mark Pennington, as Bio-ed (seen below) works for Hasbro Toys... and even hails from the home of Hasbro HQ, Pawtucket, Rhode Island! I don't talk about this much, but for a time, I worked for Hasbro Toys too! It isn't often you see the word "Pawtucket" in print.
Did you know that Rhode Island, home of Hasbro, observes Victory Day? It was always a weird (though pleasant) surprise getting that extra paid day off in August! We've actually covered a story that mentions Victory (VJ) Day just about a year ago.
Anyhoo, that's about all I've got for this one. A cute story... though perhaps overly reliant on established character quirks. The ending, however, I did not like.
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(Not the) Letters Page:
Tuesday, January 14, 2020
Bonus Book #6 - Warlord (1988)
Bonus Book #6 - Warlord (September, 1988)
"Spotlight on Jennifer Morgan: Growing Pains"
Writer - Steve Wilson
Pencils - Rob Liefeld
Inks - Jeff Albrecht
Letters - Tim Harkins
Colors - Danny Vozzo
Edits - Robert Greenberger
The other day, I talked about an issue of Wonder Woman that I was sure I had... but didn't. Today's subject was kind of the opposite. It's a book that, at a glance, I thought I didn't have! As I was digging through the ol' Warlord longbox, I somehow missed it... which made me a bit itchy. Ya see, the included Bonus Book, if the very New Mutants #87-esque cover didn't tip you off, features Rob Liefeld art... his first for DC Comics! Since Rob's gone on to be, ya know, pretty notable... I feared this might be one of those situations where I was going to be nailed with severe sticker-shock. Those fears were soon assuaged, however, when I discovered that my less-than-nimble fingers just missed the issue while flipping through the bin. Whoops.
So yeah... this is the first DC Rob Lee-field, maaaaaan! This is going to give us the opportunity to take a look as some very early Liefeld work... which is pretty exciting! And no, that doesn't mean today's piece will be rife with durr-hurr, pouches and lol, no feet "observations". We'll save that low-hanging laziness for writers of "hard-hitting" clickbait listicles... believe me, there's plenty of those online. Too many, in fact!
Anyhoo, this Jennifer Morgan spotlight was included within the pages of Warlord #131 (September, 1988)... and this is my first time reading the thing! Heck, this might be my first time reading a triple-digit numbered issue of Warlord altogether!
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We open on a scene of a child stealing a shekel from a corpse... hey, wait... is that Cable? Anyhoo, after nyoinking the coin, the young fella dashes away... a hooded woman watches the whole thing go down. Then... for reasons that will be sorta-kinda clear later on, we shift scenes to a movie theater... where a young Jennifer Morgan and a friend are gushing over Mel Gibson's cuteness. Ya see, it's sort of alluded here that the pick-pocket scene might just be from a movie... but, it ain't. The very next panel reveals that the hooded figure from before is a grown-up Jennifer Morgan. She chases down the li'l thief... and tries to find out what his story is. This muscular tot's name is Valdesar (well, that's going to be fun trying to navigate my spelling-sense through for the entirety of this post)... and he's a homeless orphan, his folks are dead. Jenn notices some bruises on his forehead (which, I can't see) then she and Val embrace.
Ms. Morgan takes the boy back to, wherever it is she's living... I'll admit I have zero familiarity with the "Jenn days" of Warlord. She is met by Masaqi, who has a look like Rob's trying to evoke some George Perez. No disrespect to either artist there. We also get a brief glimpse back to Jennifer's childhood... where she has found a stray cat... and is bringing it back home. Ya see where this is headed? Guess what? Auntie Morgan doesn't want no stinky cat in her house.
In the present, Jenn tells Masaqi that she'll try and find a home for Valdesar the next day, before watching the boy as he sleeps. Probably, she thinks to herself, the first real night's sleep he's had in quite some time... after what might've been his first real meal in just as long. A woman enters and asks Jennifer if she knows the sort of responsibility she's taking on. Jenn shrugs it off... after all, all of Shamballah is her responsibility, so one kid ain't no thang. The woman than advises Jenn that some stuff's gone missing since the boy arrived. Uh-oh. So, uh, ya see where this is headed? We get a glimpse back to Jenn's childhood, where she is hanging signs for a "Free Kitten" on telephone poles.
The next day, Jennifer brings Valdesar into town in hopes that they might track down some members of his family. They run into a merchant named Gratan... who immediately lashes out at the boy! Ya see, he's been stealing stuff. Hmm. Gratan starts slapping the boy around... which Jennifer ain't gonna let fly. She zaps the dude but good!
And ya see... that looks like exactly the sort of thing Valdesar wanted to see happen to the old man. A wicked smirk comes across his face as the dottering merchant lay prone on the ground. We get another glimpse of Jenn's childhood... where, against her aunt's wishes, she continues to feed the stray cat. Ya know what they say about feeding strays, right?
That night, Jennifer puts Val to bed... and he plays it real cool, pretending to be afraid of sleeping, on account of all those bad dreams about bad people and whatnot. This kid really knows how to play up his angle. Jennifer leaves him to rest, and runs into Masaqi... who reveals that, another item has gone missing... this time, a dagger. Looks like Valdesar has some designs on getting revenge.
Oh! That's not all... Jennifer is then presented with some of what Masaqi and Company found in Val's room... those stolen goblets, and that corpse-shekel! Ruh-roh. In the past, Mama Morgan insists the cat leave... as it's ruining all of her furniture. I gotta say, these flashbacks aren't working every time, but instances like this really add to the urgency of the story.
It doesn't take long for Jennifer to realize that Val is very likely going to kill that Merchant... and so, she rushes toward his room. Unsurprisingly, he ain't there. Jenn leaves, wherever it is she lives, and heads for the Merchant's home... she is too late. This is compared to that stray cat... eating a bird? Are we to assume this was a pet bird, and not just "some" bird? I mean, a stray cat's gotta do what a stray cat's gotta do, right? Food's food... law of the suburban jungle, and all 'at.
Jennifer confronts the killer kid... who isn't at all interested in talking. Instead, he runs away... into the street... more specifically, into the path of a team of horses. Splat.
Jennifer isn't dealing with this all that well... and blames herself for her inability to "reach" the broken boy. By this point, Masaqi has caught up... and he insists that this is not her fault. The boy was already gone the day she found him. This is reflected with her mom calling Pest Control on the bird-breathed kitten. I didn't know that was an option for getting rid of a cat?
We wrap up with Jennifer crying herself to sleep... while Masaqi and that woman, whoever she is, look on pondering whether or not Jenn will ever get over this.
--
This was good. I enjoyed this! A nice coming-of-age story... or at least, a cruel-lesson in humanity story for Jennifer Morgan. I'll concede right off the bat that I don't know much about her... I'm going to assume she's Travis' daughter? I suppose it really doesn't matter how (or if) they're related for the purposes of this story. It was just a good little story.
The gimmick where we jumped back and forth to Jenn's childhood was creative, and well-done most of the time. There were a couple of vignettes that were a bit of a reach... or were just a bit confusing. The first one, in the movie theater, was especially odd. Probably not the best way to start the gimmick... made me take pause and wonder exactly what we were getting into!
The lesson learned was a good one. Ya can't save everybody... especially when they don't want savin'. I think it's a relatable situation Jenn put herself in... I feel like, at our cores, we all wanna be good people... it's just that that desire is somewhat easy to exploit. We sometimes choose to ignore signs that are right in front of our faces, hoping the best out of those around us. Jennifer did that with Val... heck, she did it with the cat too! She refused to listen to reason... she allowed her Pollyanna pursuits to cloud her view of the situation. Well told.
Should we talk about the art? Yeah, probably. As unclickbaity as this is going to be... and I promise I'm not trying to be a "contrarian" but... it was good. I could be a complete internet a-hole and attribute that to Rob "having a good inker", but I have no problem giving folks praise when I feel they deserve it. Heck, maybe I've got that Jennifer Morgan "clouded judgment" thing going on?
I feel weird talking about art... as, it's not something I usually go in-depth on here at the blog. Liefeldian chatter, however, comes with a certain expectation though, doesn't it? I feel like this was during Rob's time evoking the style of his favorite pencillers... there are definitely some familiar influences in his work here, and honestly, there ain't nothin' wrong with that. I suppose we could say that this is from a time before the "bad habits" set in. Does that get me comics-critique-internet-cred? Oh well. The art was good... it's still definitely Rob (the overly buff child, the high hair... it's clear to see)... but, it was good.
Let's hit up our Creator Round-Up! Steve Wilson, our writer, is a man who existed... possibly still exists to this day? I can't find a blessed thing about the fella! The DC Wiki doesn't even list this story as having existed! Comicvine, my usual "Plan B" for surface-level research, doesn't even list him as being part of the creative team! Rob's listed, so they're not ignoring the story as a whole... but, Mr. Wilson's nowhere to be found! If you know anything about the dude... or, are the dude... let us know where you're at! You wrote a good little story here!
Across the table, we've got Rob... and well, you might say Rob's gone on to do some stuff in the comics biz. He's done the hokey-pokey with DC Comics throughout his career... his next stop after this is drawing the Hawk & Dove miniseries. He did the whole creating Cable and Deadpool thing over at Marvel... and would go on to be one of the founding members of Image Comics... wore button-fly jeans. There are plenty of places you can find in-depth looks at the life and times of Rob Liefeld... including an old episode of The Cosmic Treadmill!
Overall... a good story, probably the best sort of story for this Bonus Book "try-out" format. It's a take it or leave it "aside", stands on it's own... doesn't need to be referenced ever again, but wouldn't hurt anyone's feelings if it were.
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(Not the) Letters Page:
Monday, January 13, 2020
Bonus Book #5 - Detective Comics (1988)
Bonus Book #5 - Detective Comics (August, 1988)
"For the Love of Ivy"
Story - Lewis Klahr & Steve Piersall
Pencils - Dean Haspiel
Inks - Denis Rodier
Letters - Dan McKinnon
Colors - Dan Vozzo
Edits - Denny O'Neil
Ya know, it's been awhile since we covered any Batman here at the blog. I'm pretty sure the last two times were silent Christmas stories... which, it's hard for me to even count as "stories". We've gotta be closing in on a year since we've covered a Bat-story wherein he actually talks!
This little tale was jammed into the staples of Detective Comics #589 (August, 1989).
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We open with Batman swooping down by this fella who appears to have driven his car into a pole. This dude, who Batman recognizes as Dore Warren, is quite disoriented... like, more disoriented than "just crashed his car" disoriented. His face is also a bit blotchy. Dore babbles about an auction... and about a Pamela. Batman assumes this auction is the big Ford Estate Auction... and Pamela, well... he might know someone with that name. Warren passes away moments later.
Batman figures it might behoove him to check in on that certain Pamela... and when he finds her, he discovers that she's spending time with this goofball named Simon Buckley... a dude who voluntarily had his hands amputated and replaced with cybernetics. Batman refers to him as "The Grip". Inside Isley's abode, he demonstrates his great power... by destroying a valuable bust.
Batman makes his grand entrance... and it's clear from the get-go that he is quite the unwelcome presence. Buckley lunges toward him, however, the Bat's able to sidestep the geek and even yank the floor out from under him for good measure. He locks The Grip on the balcony so he and Ivy can catch up.
He asks about Dore Warren... and Ivy's pretty casual about their relationship. They had a little fun, what's the harm in that? He informs her that Dore's dead... which, she doesn't immediately believe. We learn that Ivy's been doing some "Fortune Shopping", as in, getting wealthy people to sign over their life's worth to her. So far, so good... heck, she even got The Grip to sign his over! So, once he kicks it, she'll have like an extra eleven bucks in her purse! Batman notices that Ivy is "caked with" make-up... then notices a strange blotchiness on her arms. Hmm...
Finally, The Grip bursts through the French Doors... and, politely asks Batman to leave. Batman ain't lookin' for any trouble (plus, he's got some stuff he's interested in following up on)... so, he excuses himself. Pam teases Simon that he's acting "jealous"... which, he doesn't deny. Asamattafact, he's quite smitten with Ivy, and doesn't like seeing her chat up other dudes... even those in Bat-Suits. They get ready to attend that Ford Auction. Oh by the way, Ivy also got that Ford fella to sign over his fortune before he croaked!
Batman beelines it to the Hospital to talk to a Doctor regarding the blotches... and, lemme tell ya, it's a damn good thing he did! Dr. O'Dell informs our man that Ivy's ill. Like, really ill. Her immunity to poisons have broken down her natural immune system... so, in essence, she's basically become toxic to herself. Check this out... they've got a cure, but she's always refused it. Batman tells the Doc about the blotchys... and, ho boy... get this, if she's blotchy, sayeth the Doc, she's only got TWO HOURS left to live! Wow, that's quite a leap to make, innit? Well, it's enough for Batman to hop into gear, I tell ya what!
We join Pam and Simon at the Auction... with the former breaking away from the latter in order to "socialize". The Grip begrudgingly heads for the bar for a drink while his "date" goes and (literally) rubs herself on every wealthy fella in the place.
Batman makes his appearance, and informs Simon about Ivy's current terminal condition. Simon admits that he is in love with Isley, and does not want to see her die. They've got to find her... but, they can't touch her on account of her raging contagiousness. It's not long before Simon finds her... in a darkened corner, about to make out with some mustache.
The Grip confronts her about her condition... and reveals that he is in love with her. Her response? She breathes poison into his face, knocking him off his feet. She gets no time to celebrate, however, as she's kabonked in the head with a 'rang just a second later.
Now, get this, The friggin' Grip gets up... and starts to attack Batman for 'ranging his woman! He lifts the Bat over his head "Bane-Style" before settling for a bearhug. Batman is able to free his hands, before delivering a pair of downward elbow-strikes which shatter Simon's wrists! Yeowch!
Batman chases Ivy... into a nearby sewer. Although she's only a few feet ahead of him, it's as though he doesn't have the foggiest idea where she is.
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Dude, she's right there. |
Ivy tosses an "Ivy Bomb" at Batman, which entangles him in (assumedly poisonous) vines.
But, check this out, the vines almost immediately die! Ya see, Ivy's toxic condition has poisoned the sewer water... and killed the vine! That's the good news. The bad news is, it looks like Batman's been infected with the crud!
At this point, the reality of her situation appears to be setting in. Ivy doesn't wanna die... and asks if Batman will actually help her out. Naturally, he does.
We wrap up with the Doc inoculating both Poison Ivy and Batman... and informing the latter that the former will be back to normal pretty quick. Batman thinks to himself that, after such a trauma, Ivy will likely never be the same again. Well, we'll let time be the judge of that one, Bats...
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This was pretty okay! Really feels like any ol' "month-filler" issue of Detective Comics. Which is both good and bad, I suppose. Good in that it isn't of a lesser quality than any other fill-in... but bad in that it doesn't really stand out. If not for the fact that this story is coming to us in the form of a Bonus Book, I'm not sure I'd be able to place the thing in time. Again, that's a good and bad thing. Timelessness is nothing to turn our noses up at in comics.
As a story... it's got a beginning, middle, and end. That's good. Sure, there might've been a few conveniences, and short-cuts taken, but c'mon, there's only so much you can do with fourteen pages, right? We could easily roll our eyes at "Ohmygod, she's got two-hours to live!!!", and while I kinda had a little fun with that during the synopsis, I can't deny that it forced the story to move forward in a (relatively speaking) organic way.
Poison Ivy as a gold-digger... I mean, it works. I've got no problem with a con-woman acting like a con-woman. Crime is crime, after all. Though, I should probably note in fairness, that she was just as surprised to learn that her touch could kill. She only ever intended to make men sick. We're splitting hairs, certainly, but whattayagonnado? Folks are mighty protective and proprietary over Ivy's portrayal these days.
Let's look at The Grip. I'm surprised we've never seen this guy again. Seems like a perfectly good "villain of the week/month" sort, who Batman can get a few "one and dones" out of. Heck, just use the goofball as a "heater" for a higher-profile bad guy. Beats just having a nameless crooked-nose goon standing next to Two-Face, right? Moreover, I think the story of a dude who volunteered to have parts of his body removed and replaced might be worth exploring. There's definitely some damage there.
We've got two writers this time out... let's first look at Lewis Klahr. According to the DC Wiki, this story is his lone foray into the world of DC Comics. Where he has gone on to be successful is in the world of film. In his Bonus-Book-Bio (below), they mention a film he'd done called Her Fragrant Emulsion... which, outside of a rather haunting still image, I have not been able to find online.
Digging deeper into Klahr's work reveals that he's a rather prolific director... even to this day. You can check out some of his work, including a pretty bizarre short film starring, of all characters, Jimmy Olsen at this blog.
If you're interested (intrigued, bewildered, confused), here's that Jimmy bit:
Pony Glass (1997)
‘Superman sidekick Jimmy Olsen is overrun with sexual delirium in this improbably expressive cut-out animation. Lewis Klahr mines the latent anxiety of his midcentury materials to entrancing effect, steering the hieroglyphs of comic books and advertising towards a roaring melodrama in three acts. Nostalgia has rarely seemed less innocent.’
Sexual delirium? In our freckle-faced boy?
Sliding down the table, our second writer is Steve Piersall. He, like Klahr, only wrote this one story. Can't find a whole heckuva lot about him on the ol' internet... I suppose we might assume he found success elsewhere. I will say, that he does come across as rather humble in his Bonus-Book-Bio... and that's not me being sarcastic either.
Across the table sits our artist, and perhaps the first creator we've looked at whose name still pops up today in the industry, Dean Haspiel. For DC Comics, he's written some of the Cartoon Network books, and drawn a smattering of heroes you've heard of. When I think of Haspiel, I usually think of American Splendor or The Fox from that semi-recent Archie superhero resurgence. He's very good, I enjoy his work a great deal. He's got some projects coming out through Image Comics right now. If you're interested, he also keeps a LiveJournal... that can somehow (as of this writing) post from... the future!
Overall, this was good. It doesn't try and reinvent the wheel... because not everything has to. When people do that nowadays it usually consists of using a different person to occupy a familiar costume... or revealing to the world that Superman is actually
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